flavor_tur.97 王子的遗产
时间范围:无明确起止日期(由事件 flavor_tur.96 触发)
触发概率:无 monthly_chance 字段,为一次性触发事件
触发条件
- 当前统治者必须:
- 拥有变量
ruler_at_time_of_tur_96 - 拥有王朝
- 拥有变量
- 内阁中必须至少有一位人物:
- 其王朝与当前统治者的王朝不同
关键效果
选项 A (历史选项)
- 获得少量稳定度加成
- 隐藏效果:流放指定的内阁人物
选项 B
- 损失 5 年收入
- 获得微弱稳定度加成
选项 C
- 触发条件:未启用
strict_censorship政策 - 效果:启用
strict_censorship政策
选项 D
- 触发条件:已启用
strict_censorship政策 - 效果:
- 获得少量政府力量加成
- 贵族阶层满意度 -10%
- 农民阶层满意度 -10%
背景介绍
此事件是 flavor_tur.96 事件的后续,聚焦于处理一位王子留下的政治遗产。事件的核心矛盾在于,一位非王室血统的内阁成员因其影响力或与已故王子的关联,对现任统治者的权威构成了潜在挑战。统治者必须决定如何处置这位权臣,以稳固自身权力并应对因此引发的政治动荡。不同的选择将导向截然不同的政治后果,或通过流放消除威胁,或付出经济代价安抚各方,亦或通过强化审查制度与压制异议来巩固统治。
事件代码
flavor_tur.97 = { #The Legacy of a Prince, triggered by flavor_tur.96
type = country_event
title = flavor_tur.97.title
desc = flavor_tur.97.desc
historical_info = flavor_tur.97.historical_info
trigger = {
ruler ?= {
has_variable = ruler_at_time_of_tur_96
has_dynasty = yes
}
any_cabinet_character = {
dynasty ?= {
NOT = {
this = root.ruler.dynasty
}
}
}
}
immediate = {
root.ruler = { save_scope_as = target_ruler }
random_cabinet_character = {
limit = {
dynasty ?= {
NOT = {
this = root.ruler.dynasty
}
}
}
save_scope_as = minister
}
add_stability = stability_severe_penalty
}
option = {
name = flavor_tur.97.a
historical_option = yes
custom_tooltip = {
text = minister_exiled.tt
hidden_effect = { kill_character_silently = scope:minister }
}
add_stability = stability_mild_bonus
}
option = {
name = flavor_tur.97.b
change_gold_effect = { scale = -5 }
add_stability = stability_weak_bonus
}
option = {
name = flavor_tur.97.c
trigger = {
NOT = {
has_policy = strict_censorship
}
}
add_policy = policy:strict_censorship
}
option = {
name = flavor_tur.97.d
trigger = {
has_policy = strict_censorship
}
add_government_power = government_power_mild_bonus
add_estate_satisfaction = { type = estate_type:nobles_estate value = -0.10 }
add_estate_satisfaction = { type = estate_type:peasants_estate value = -0.10 }
}
}