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flavor_tur.97 王子的遗产

时间范围:无明确起止日期(由事件 flavor_tur.96 触发) 触发概率:无 monthly_chance 字段,为一次性触发事件

触发条件

  • 当前统治者必须:
    • 拥有变量 ruler_at_time_of_tur_96
    • 拥有王朝
  • 内阁中必须至少有一位人物:
    • 其王朝与当前统治者的王朝不同

关键效果

选项 A (历史选项)

  • 获得少量稳定度加成
  • 隐藏效果:流放指定的内阁人物

选项 B

  • 损失 5 年收入
  • 获得微弱稳定度加成

选项 C

  • 触发条件:未启用 strict_censorship 政策
  • 效果:启用 strict_censorship 政策

选项 D

  • 触发条件:已启用 strict_censorship 政策
  • 效果:
    • 获得少量政府力量加成
    • 贵族阶层满意度 -10%
    • 农民阶层满意度 -10%

背景介绍

此事件是 flavor_tur.96 事件的后续,聚焦于处理一位王子留下的政治遗产。事件的核心矛盾在于,一位非王室血统的内阁成员因其影响力或与已故王子的关联,对现任统治者的权威构成了潜在挑战。统治者必须决定如何处置这位权臣,以稳固自身权力并应对因此引发的政治动荡。不同的选择将导向截然不同的政治后果,或通过流放消除威胁,或付出经济代价安抚各方,亦或通过强化审查制度与压制异议来巩固统治。

事件代码

flavor_tur.97 = { #The Legacy of a Prince, triggered by flavor_tur.96
	type = country_event
	title = flavor_tur.97.title
	desc = flavor_tur.97.desc

	historical_info = flavor_tur.97.historical_info

	trigger = {

		ruler ?= {
			has_variable = ruler_at_time_of_tur_96
			has_dynasty = yes
		}

		any_cabinet_character = {
			dynasty ?= {
				NOT = {
					this = root.ruler.dynasty
				}
			}
		}
	}

	immediate =  {

		root.ruler = { save_scope_as = target_ruler }

		random_cabinet_character = {
			limit = {
				dynasty ?= {
					NOT = {
						this = root.ruler.dynasty
					}
				}
			}
			save_scope_as = minister
		}

		add_stability = stability_severe_penalty
	}

	option = {
		name = flavor_tur.97.a
		historical_option = yes

		custom_tooltip = {
			text = minister_exiled.tt
			hidden_effect = { kill_character_silently = scope:minister }
		}

		add_stability = stability_mild_bonus
	}

	option = {
		name = flavor_tur.97.b

		change_gold_effect = { scale = -5 }

		add_stability = stability_weak_bonus
	}

	option = {
		name = flavor_tur.97.c

		trigger = {
			NOT = {
				has_policy = strict_censorship
			}
		}

		add_policy = policy:strict_censorship
	}

	option = {
		name = flavor_tur.97.d

		trigger = {
			has_policy = strict_censorship
		}

		add_government_power = government_power_mild_bonus

		add_estate_satisfaction = { type = estate_type:nobles_estate value = -0.10 }
		add_estate_satisfaction = { type = estate_type:peasants_estate value = -0.10 }
	}
}