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flavor_tur.78 尼罗河事务

时间范围:1437.1.1 - 1737.1.1,每月 25% 概率触发

触发条件

  • 国家存在首都。
  • 国家人口中,下埃及文化(lower_egyptian_culture)占比超过 5%。
  • 在埃及地区(region:egypt_region)至少拥有一个以lower_egyptian_culture为主导文化的地点。
  • 在埃及地区至少拥有一个非首都地点。
  • 拥有以下所有特定地点:亚历山大(location:alexandria)、开罗(location:cairo)、法尤姆(location:faiyum)、阿斯旺(location:aswan)。

关键效果

  • 选项 A (历史选项)

    • 消耗 4 倍规模的金币。
    • 首都市场添加为期 120 个月的临时需求:demand:wood_for_egypt
    • 首都地点获得轻度繁荣度与轻度发展度加成。
    • 开罗、法尤姆、阿斯旺三地各获得轻度发展度加成。
    • 触发隐藏效果:埃及地区内所有由本国拥有的地点中,所有拥有lower_egyptian_culture文化的人口,满意度受到严重惩罚。
  • 选项 B

    • 增加 10 点中央化 vs 地方分权(centralization_vs_decentralization)的社会价值观。
    • 触发隐藏效果:埃及地区内所有由本国拥有的地点中,所有拥有lower_egyptian_culture文化的人口,满意度获得极大加成。

背景介绍: 此事件模拟了奥斯曼帝国(或控制埃及地区的国家)在治理尼罗河流域时面临的挑战。尼罗河是埃及的生命线,其水资源管理、农业发展以及对当地下埃及文化人口的政策,直接关系到地区的稳定与繁荣。统治者需要在集中资源进行开发(可能引发当地不满)与采取更包容的地方政策以安抚民众之间做出抉择。

完整事件代码

flavor_tur.78 = { #The Matter of the Nile
	type = country_event
	title = flavor_tur.78.title
	desc = flavor_tur.78.desc

	historical_info = flavor_tur.78.historical_info

	fire_only_once = yes
	dynamic_historical_event = {
		tag = TUR
		from = 1437.1.1
		to = 1737.1.1
		monthly_chance = 25
	}

	trigger = {

		exists = capital

		"culture_percentage_in_country(culture:lower_egyptian_culture)" > 0.05
		any_owned_location = {
			region = region:egypt_region
			dominant_culture = culture:lower_egyptian_culture
		}

		any_owned_location = {
			region = region:egypt_region
			is_capital = no
		}

		any_owned_location = { this = location:alexandria }

		any_owned_location = { this = location:cairo }

		any_owned_location = { this = location:faiyum }

		any_owned_location = { this = location:aswan }
	}

	immediate = {

		capital = {
			save_scope_as = capital_location
		}
	}

	option = {
		name = flavor_tur.78.a

		historical_option = yes

		change_gold_effect = { scale = -4 }

		capital.market = {
			add_temporary_demand = {
				type = demand:wood_for_egypt
				months = 120
			}
		}

		scope:capital_location = {
			change_prosperity = prosperity_mild_bonus
			change_development = development_mild_bonus
		}

		location:cairo = {
			change_development = development_mild_bonus
		}
		location:faiyum = {
			change_development = development_mild_bonus
		}
		location:aswan = {
			change_development = development_mild_bonus
		}

		custom_tooltip = egyptians_displeased_tooltip
		hidden_effect = {
			region:egypt_region = {
				every_location_in_region = {
					limit = {
						owner = root
					}
					every_pop = {
						limit = {
							owner = root
							culture = culture:lower_egyptian_culture
						}
						add_pop_satisfaction = pop_satisfaction_severe_penalty
					}
				}
			}
		}
	}

	option = {
		name = flavor_tur.78.b

		change_societal_value = { type = centralization_vs_decentralization value = 10 }

		custom_tooltip = egyptians_pleased_tooltip
		hidden_effect = {
			region:egypt_region = {
				every_location_in_region = {
					limit = {
						owner = root
					}
					every_pop = {
						limit = {
							owner = root
							culture = culture:lower_egyptian_culture
						}
						add_pop_satisfaction = pop_satisfaction_extreme_bonus
					}
				}
			}
		}
	}
}