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[flavor_sco.1400] 邓巴城堡

时间范围
1337.1.1–1340.1.1(每月 50% 概率)

触发条件

  • 邓巴城堡(location:dunbar)的所有者不是事件触发国(owner != root
  • 邓巴城堡拥有要塞等级修正(modifier:fort_level > 0

关键效果

  • 选项 flavor_sco.1400.a
    • 向苏格兰(c:SCO)静默触发事件 flavor_sco.1401
    • 在 90–120 天后静默触发事件 flavor_sco.1402
    • 为国家添加持续 1 年的修正 sco_hostile_dunbar_castle(模式为叠加并延长)
    • 减少少量威望(add_prestige = prestige_weak_penalty

背景介绍
该事件围绕 14 世纪苏格兰独立战争期间的关键要塞——邓巴城堡展开。城堡在当时是战略要地,控制着苏格兰东南部的海岸线。事件反映了英格兰与苏格兰之间对邓巴城堡的争夺,以及城堡在战争中的防御作用。事件链可能涉及城堡的围攻、控制权转移或相关军事行动。

完整事件代码

flavor_sco.1400 = { #Dunbar Castle
	type = country_event
	title = flavor_sco.1400.title
	desc = flavor_sco.1400.desc

	dynamic_historical_event = {
		tag = SBL
		from = 1337.1.1
		to = 1340.1.1
		monthly_chance = 50
	}

	fire_only_once = yes

	trigger = {
		location:dunbar = {
			owner != root
			modifier:fort_level > 0
		}
	}

	illustration_tags = {
        10 = regular
        10 = exterior
    }

	immediate = {
		event_illustration_poptype_effect = { foreground = pop_type:soldiers background = pop_type:soldiers }
		location:dunbar = {
			save_scope_as = target_location
		}
	}

	option = {
		name = flavor_sco.1400.a
		c:SCO = { trigger_event_silently = flavor_sco.1401 }
		trigger_event_silently = { id = flavor_sco.1402 days = { 90 120 } }
		add_country_modifier = { modifier = sco_hostile_dunbar_castle years = -1 mode = add_and_extend }
		add_prestige = prestige_weak_penalty
	}
}