[flavor_sco.1400] 邓巴城堡
时间范围
1337.1.1–1340.1.1(每月 50% 概率)
触发条件
- 邓巴城堡(
location:dunbar)的所有者不是事件触发国(owner != root) - 邓巴城堡拥有要塞等级修正(
modifier:fort_level > 0)
关键效果
- 选项
flavor_sco.1400.a:- 向苏格兰(
c:SCO)静默触发事件flavor_sco.1401 - 在 90–120 天后静默触发事件
flavor_sco.1402 - 为国家添加持续 1 年的修正
sco_hostile_dunbar_castle(模式为叠加并延长) - 减少少量威望(
add_prestige = prestige_weak_penalty)
- 向苏格兰(
背景介绍
该事件围绕 14 世纪苏格兰独立战争期间的关键要塞——邓巴城堡展开。城堡在当时是战略要地,控制着苏格兰东南部的海岸线。事件反映了英格兰与苏格兰之间对邓巴城堡的争夺,以及城堡在战争中的防御作用。事件链可能涉及城堡的围攻、控制权转移或相关军事行动。
完整事件代码
flavor_sco.1400 = { #Dunbar Castle
type = country_event
title = flavor_sco.1400.title
desc = flavor_sco.1400.desc
dynamic_historical_event = {
tag = SBL
from = 1337.1.1
to = 1340.1.1
monthly_chance = 50
}
fire_only_once = yes
trigger = {
location:dunbar = {
owner != root
modifier:fort_level > 0
}
}
illustration_tags = {
10 = regular
10 = exterior
}
immediate = {
event_illustration_poptype_effect = { foreground = pop_type:soldiers background = pop_type:soldiers }
location:dunbar = {
save_scope_as = target_location
}
}
option = {
name = flavor_sco.1400.a
c:SCO = { trigger_event_silently = flavor_sco.1401 }
trigger_event_silently = { id = flavor_sco.1402 days = { 90 120 } }
add_country_modifier = { modifier = sco_hostile_dunbar_castle years = -1 mode = add_and_extend }
add_prestige = prestige_weak_penalty
}
}