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flavor_rus.56 莫斯科孤儿院与剧院事件

时间范围:1783.1.1 - 1840.1.1,每月 1% 概率触发

触发条件

  • 玩家控制的国家(root)必须拥有并控制莫斯科地区(location:moscow)。
  • 莫斯科地区必须拥有建筑 moscow_orphanage
  • 莫斯科地区必须拥有建筑 theaterbolshoi_theater 中的至少一种。

关键效果

  • 选项 A (历史选项)
    • 社会价值观 individualism_vs_communalism 向左移动(趋向个人主义)。
    • 莫斯科地区所有属于玩家国家的 peasants 类型人口获得 pop_satisfaction_ultimate_penalty 满意度修正。
    • 显示自定义提示 flavor_rus.56.tt1flavor_rus.56.tt2
    • AI 选择此选项的概率因子为 1。
  • 选项 B
    • 前提条件:莫斯科地区必须同时拥有 theaterbolshoi_theater 建筑。
    • 摧毁莫斯科地区的 theater 建筑。
    • 国家文化获得 cultural_tradition_mild_penalty 修正。
    • 显示自定义提示 flavor_rus.56.tt2
    • AI 选择此选项的概率因子为 0.5。
  • 选项 C
    • 社会价值观 individualism_vs_communalism 向右移动(趋向集体主义)。
    • 在莫斯科地区:
      • 如果存在 bolshoi_theater 建筑,则进行随机选择(各50%概率):
        • 结果1:摧毁 bolshoi_theater 建筑,并显示自定义提示 flavor_rus.56.tt3
        • 结果2:国家损失相当于其3个月贸易与税收总收入的金币,并显示自定义提示 flavor_rus.56.tt4
      • 如果不存在 bolshoi_theater 建筑,则摧毁 theater 建筑,并显示自定义提示 flavor_rus.56.tt5
    • AI 选择此选项的概率因子为 0.5。

背景介绍: 此事件聚焦于18世纪末至19世纪初莫斯科的社会机构发展。莫斯科孤儿院的建立与城市剧院(包括可能的大剧院)文化的兴起,反映了当时俄国社会在慈善、公共娱乐与社会价值观(个人主义与集体主义)之间的复杂互动与潜在张力。事件的不同选项体现了当局在面对这些社会设施时可能采取的不同政策取向及其带来的广泛社会影响。

完整事件代码

flavor_rus.56 = {
	hide_portraits = yes
	type = country_event
	title = flavor_rus.56.title
	desc = flavor_rus.56.desc
	

	fire_only_once = yes
	dynamic_historical_event = {
		tag = RUS
		from = 1783.1.1
		to = 1840.1.1
		monthly_chance = 1
	}

	trigger = {

		location:moscow = {
			has_building = building_type:moscow_orphanage
			OR = {
				has_building = building_type:theater
				has_building = building_type:bolshoi_theater
			}
			controller = root
			owner = root
		}
	}

	illustration_tags = {
		10 = angry
		10 = interior
	}

	immediate = {

		event_illustration_poptype_effect = { foreground = pop_type:peasants background = pop_type:peasants }

		location:moscow = {
			save_scope_as = target_location
		}

		character:rus_michael_maddox ?= {
			if = {
				limit = {
					is_alive = yes
				}
				save_scope_as = michael_maddox
			}
		}
	}

	option = {
		name = flavor_rus.56.a
		historical_option = yes

		change_societal_value = {
			type = individualism_vs_communalism
			value = societal_value_move_to_left
		}

		location:moscow = {
			every_pop = {
				limit = {
					owner = root
					pop_type = pop_type:peasants
				}
				add_pop_satisfaction = pop_satisfaction_ultimate_penalty
			}
		}

		custom_tooltip = flavor_rus.56.tt1
		custom_tooltip = flavor_rus.56.tt2

		ai_chance = {
			factor = 1
		}
	}

	option = {
		name = flavor_rus.56.b
		trigger = {
			location:moscow = {
				has_building = building_type:theater
				has_building = building_type:bolshoi_theater
			}
		}

		location:moscow = {
			destroy_building = "building(building_type:theater|owner)"
		}

		culture = {
			add_cultural_tradition = cultural_tradition_mild_penalty
		}

		custom_tooltip = flavor_rus.56.tt2

		ai_chance = {
			factor = 0.5
		}
	}

	option = {
		name = flavor_rus.56.c

		change_societal_value = {
			type = individualism_vs_communalism
			value = societal_value_move_to_right
		}

		location:moscow = {
			if = {
				limit = {
					has_building = building_type:bolshoi_theater
				}
				random_list = {
					50 = {
						destroy_building = "building(building_type:bolshoi_theater|owner)"
						custom_tooltip = flavor_rus.56.tt3
					}
					50 = {
						root = {
							add_gold = {
								value = root.monthly_income_trade_and_tax
								multiply = -3
							}
						}
						custom_tooltip = flavor_rus.56.tt4
					}
				}
			}
			else = {
				destroy_building = "building(building_type:theater|owner)"
				custom_tooltip = flavor_rus.56.tt5
			}
		}

		ai_chance = {
			factor = 0.5
		}
	}

	historical_info = flavor_rus.56.historical_info

}