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flavor_rus.54 伊万·别茨科伊的回归

时间范围:1734.1.1 - 1780.1.1(每月 1% 概率)

触发条件

  • 斯德哥尔摩(location:stockholm)的拥有者与控制者均为瑞典(c:SWE)。
  • 俄罗斯(c:RUS)与瑞典(c:SWE)是邻国,或正处于战争状态。

关键效果

  • 选项 A (历史选项)
    • 将人物 伊万·别茨科伊 移动至俄罗斯。
    • 显示自定义提示 flavor_rus.54.tt2
    • AI 选择权重:1。
  • 选项 B
    • 触发条件:贵族阶层(estate_type:nobles_estate)的权力大于 0.35。
    • 将人物 伊万·别茨科伊 移动至俄罗斯,并为其添加一个持续至游戏结束的负面特质 barred_from_educational_ministry
    • 为贵族阶层增加大量满意度(estate_satisfaction_severe_bonus)。
    • 显示自定义提示 flavor_rus.54.tt3
    • AI 选择权重:0.5。
  • 选项 C
    • 秘密处决人物 伊万·别茨科伊
    • 为国家增加少量威望(prestige_mild_bonus)。
    • 显示自定义提示 flavor_rus.54.tt4
    • AI 选择权重:0.5。

背景介绍: 此事件模拟了18世纪俄罗斯帝国与瑞典王国关系紧张时期,一位名为伊万·别茨科伊的俄罗斯贵族人物的命运抉择。他出生于瑞典控制的斯德哥尔摩,但在俄瑞两国地缘政治博弈的背景下,其个人命运与俄罗斯国内贵族阶层的态度紧密相连。事件反映了当时俄罗斯吸纳外国人才、处理与邻国关系以及平衡国内各阶层利益的复杂局面。

完整事件代码

flavor_rus.54 = {
	type = country_event
	title = flavor_rus.54.title
	desc = flavor_rus.54.desc

	fire_only_once = yes
	dynamic_historical_event = {
		tag = RUS
		from = 1734.1.1
		to = 1780.1.1
		monthly_chance = 1
	}

	trigger = {

		location:stockholm = {
			owner = c:SWE
			controller = c:SWE
		}

		OR = {
			is_neighbor_of = c:SWE
			is_at_war_with = c:SWE
		}
	}

	illustration_tags = {
		10 = regular
		10 = exterior
	}

	immediate = {

		event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }

		location:stockholm = {
			save_scope_as = target_location
		}

		create_character = {
			first_name = name_john
			last_name = Betskoy
			adm = 67
			dip = 61
			mil = 23
			birth_date = 1704.1.1
			estate = estate_type:nobles_estate
			birth_location = location:stockholm
			save_scope_as = ivan_betskoy
			script = rus_ivan_betskoy
			create_in_limbo = yes
		}
	}

	option = {
		name = flavor_rus.54.a
		historical_option = yes

		scope:ivan_betskoy = { move_country = root }
		custom_tooltip = flavor_rus.54.tt2

		ai_chance = {
			factor = 1
		}
	}

	option = {
		name = flavor_rus.54.b
		trigger = {
			"estate_power(estate_type:nobles_estate)" > 0.35
		}

		scope:ivan_betskoy = {
			move_country = root
			add_character_modifier = {
				modifier = barred_from_educational_ministry
				years = -1
				mode = add_and_extend
			}
		}

		add_estate_satisfaction = { type = estate_type:nobles_estate
			value = estate_satisfaction_severe_bonus
		}

		custom_tooltip = flavor_rus.54.tt3

		ai_chance = {
			factor = 0.5
		}
	}

	option = {
		name = flavor_rus.54.c

		hidden_effect = { kill_character_silently = scope:ivan_betskoy }

		add_prestige = prestige_mild_bonus

		custom_tooltip = flavor_rus.54.tt4

		ai_chance = {
			factor = 0.5
		}

	}

	historical_info = flavor_rus.54.historical_info

}