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flavor_rus.29 农奴制改革

时间范围: 1775.1.1 - 1825.1.1 (每月 5% 概率)

触发条件:

  • 国家为俄罗斯(tag = RUS)。
  • 社会价值“农奴制 vs 自由民” (societal_value:serfdom_vs_free_subjects) 的数值小于或等于 30。
  • 当前统治者 (ruler) 具备以下任意特质:残酷 (cruel)、恶毒 (malevolent)、贪婪 (greedy)。

关键效果:

  • 选项 A (历史选项)

    • 社会价值“农奴制 vs 自由民”向“自由民”方向移动 (societal_value_move_to_right)。
    • 贵族阶层 (estate_type:nobles_estate) 满意度遭受严重惩罚 (estate_satisfaction_severe_penalty)。
    • 额外效果: 如果统治者具备“谨慎” (careful) 特质,则显示提示 flavor_rus.29.tt1;否则显示提示 flavor_rus.29.tt2
  • 选项 B

    • 国家稳定度获得小幅提升 (stability_mild_bonus)。
    • 农民阶层 (estate_type:peasants_estate) 满意度遭受严重惩罚 (estate_satisfaction_severe_penalty)。

背景介绍: 该事件模拟了18世纪末至19世纪初俄罗斯帝国面临的农奴制改革压力。随着启蒙思想的传播和社会经济的发展,落后的农奴制日益成为国家现代化的阻碍。统治阶层内部出现了要求改革的呼声,但任何触及农奴制的举措都会严重损害依赖农奴劳动的贵族利益,引发激烈的政治斗争。事件反映了沙皇政府在推动有限改革与维持贵族支持之间所面临的艰难抉择。

完整事件代码:

flavor_rus.29 = {
	type = country_event
	title = flavor_rus.29.title
	desc = flavor_rus.29.desc

	fire_only_once = yes
	dynamic_historical_event = {
		tag = RUS
		from = 1775.1.1
		to = 1825.1.1
		monthly_chance = 5
	}

	illustration_tags = {
		10 = angry
		10 = exterior
	}


	trigger = {

		societal_value:serfdom_vs_free_subjects <= 30
		ruler ?= {
			NOR = {
				has_trait = cruel
				has_trait = malevolent
				has_trait = greedy
			}
		}
	}

	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:peasants_estate background = estate_type:nobles_estate }
	}

	option = {
		name = flavor_rus.29.a
		historical_option = yes
		if = {
			limit = {
				ruler ?= {
					has_trait = careful
				}
			}
			change_societal_value = {
			type = serfdom_vs_free_subjects
				value = societal_value_move_to_right
			}
			add_estate_satisfaction = { type = estate_type:nobles_estate
				value = estate_satisfaction_severe_penalty
			}
			custom_tooltip = flavor_rus.29.tt1
		}
		else = {
			change_societal_value = {
				type = serfdom_vs_free_subjects
				value = societal_value_move_to_right
			}
			add_estate_satisfaction = { type = estate_type:nobles_estate
				value = estate_satisfaction_severe_penalty
			}
			custom_tooltip = flavor_rus.29.tt2
		}
	}

	option = {
		name = flavor_rus.29.b

		add_stability = stability_mild_bonus

		add_estate_satisfaction = { type = estate_type:peasants_estate
			value = estate_satisfaction_severe_penalty
		}
	}

	historical_info = flavor_rus.29.historical_info

}