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flavor_rus.10 瘟疫与农奴制

时间范围:1600.1.1 - 1700.1.1,每月 1% 概率触发

触发条件

  • 拥有至少 3 个农村地区,且这些地区存在鼠疫(disease:bubonic_plague)的疾病存在度不低于 0.1。
  • 国家拥有特权 estate_privilege:peasants_free_peasantry(农民自由身份特权)。

关键效果

选项 A (历史选项)

  • 废除特权 estate_privilege:peasants_free_peasantry
  • 社会价值观 serfdom_vs_free_subjects 向左移动(倾向于强化农奴制)。
  • 贵族阶层满意度获得 estate_satisfaction_severe_bonus 加成。
  • 农民阶层满意度受到 estate_satisfaction_extreme_penalty 惩罚。
  • 额外条件效果:如果农民阶层满意度低于 0.5 农民阶层势力不低于 25%,并且拥有至少 3 个农村地区且这些地区贵族人口超过 50,则随机选取 3 个符合条件的农村地区,将其中的贵族人口数量减少 50%。此效果附有自定义提示 flavor_rus.10.tt

选项 B

  • 社会价值观 serfdom_vs_free_subjects 向右移动(倾向于自由身份)。
  • 国家获得持续 5 年的修正 unattended_crops(田地荒芜)。

背景介绍: 在17世纪的俄罗斯,鼠疫(黑死病)的反复爆发造成了严重的人口损失和社会动荡。这场公共卫生危机削弱了劳动力,动摇了现有的社会经济秩序。面对瘟疫带来的冲击,沙皇政府面临一个关键抉择:是顺应贵族地主的诉求,通过废除农民自由身份、强化农奴制来确保农业生产和税收稳定,还是维持现状,承担因劳动力短缺和秩序混乱导致的经济风险。这一事件深刻反映了瘟疫如何成为推动俄罗斯农奴制法典化与强化的催化剂。

完整事件代码

flavor_rus.10 = {
	type = country_event
	title = flavor_rus.10.title
	desc = flavor_rus.10.desc
	image = "gfx/interface/illustrations/situation/black_death.dds"
	
	fire_only_once = yes
	dynamic_historical_event = {
		tag = RUS
		from = 1600.1.1
		to = 1700.1.1
		monthly_chance = 1
	}

	trigger = {
		any_owned_rural_location = {
			count > 3
			disease_presence = {
				disease = disease:bubonic_plague
				value >= 0.1
			}
		}
		has_estate_privilege = estate_privilege:peasants_free_peasantry
	}

	immediate = {
		capital = {
			save_scope_as = target_location
		}
	}

	option = {
		name = flavor_rus.10.a
		historical_option = yes

		revoke_estate_privilege = estate_privilege:peasants_free_peasantry

		change_societal_value = {
			type = serfdom_vs_free_subjects
			value = societal_value_move_to_left
		}

		add_estate_satisfaction = { type = estate_type:nobles_estate
			value = estate_satisfaction_severe_bonus
		}

		add_estate_satisfaction = { type = estate_type:peasants_estate
			value = estate_satisfaction_extreme_penalty
		}

		if = {
			limit = {
				OR = {
					estate_satisfaction:peasants_estate < 0.5
					"estate_power(estate_type:peasants_estate)" >= 25
				}
				any_owned_rural_location = {
					count >= 3
					num_pop_type:nobles > 50
				}
			}
			while = {
				count = 3
				random_owned_rural_location = {
					limit = {
						num_pop_type:nobles > 50
					}
					every_pop = {
						limit = {
							pop_type = pop_type:nobles
						}
						add_pop_size = {
							value = pop_size
							multiply = -0.5
						}
					}
				}
			}
			custom_tooltip = flavor_rus.10.tt
		}
	}

	option = {
		name = flavor_rus.10.b

		change_societal_value = {
			type = serfdom_vs_free_subjects
			value = societal_value_move_to_right
		}

		add_country_modifier = {
			modifier = unattended_crops
			years = 5
		}
	}

	historical_info = flavor_rus.10.historical_info
}