[flavor_oma.4] 苏尔要塞化
时间范围
1650.1.1 - 1700.1.1,每月 5% 概率触发。
触发条件
- 国家拥有苏尔(
location:sur)地区。 - 苏尔地区必须是一个城市(
is_city = yes)。
关键效果
选项 A (flavor_oma.4.a)
- 马斯喀特(
location:masqat)获得:- 发展度:轻度增益(
development_mild_bonus) - 繁荣度:轻度增益(
prosperity_mild_bonus)
- 发展度:轻度增益(
选项 B (flavor_oma.4.b)
- 马斯喀特(
location:masqat)获得:- 发展度:极大增益(
development_extreme_bonus) - 繁荣度:极大增益(
prosperity_extreme_bonus)
- 发展度:极大增益(
- 国库:减少4倍规模的黄金(
scale = -4) - 市民阶层(
estate_type:burghers_estate)满意度:轻度增益(estate_satisfaction_mild_bonus)
选项 C (flavor_oma.4.c)
- 社会价值观:
land_vs_naval向左侧移动(societal_value_move_to_left) - 贵族阶层(
estate_type:nobles_estate)满意度:轻度增益(estate_satisfaction_mild_bonus)
背景介绍
在17世纪中后期,阿曼帝国(Oman)巩固其在印度洋的贸易网络与沿海据点。苏尔(Sur)作为重要的港口和防御前哨,其要塞化与城市发展对阿曼的海上霸权与内陆稳定具有战略意义。此事件反映了阿曼统治者面临的选择:是优先投资于主要港口马斯喀特的经济与防御,还是调整国家战略重心以满足不同社会阶层的诉求。
事件代码
flavor_oma.4 = {
type = country_event
title = flavor_oma.4.title
desc = flavor_oma.4.desc
historical_info = flavor_oma.4.historical_info
fire_only_once = yes
dynamic_historical_event = {
tag = OMA
from = 1650.1.1
to = 1700.1.1
monthly_chance = 5
}
trigger = {
owns = location:sur
location:sur = {
is_city = yes
}
}
illustration_tags = {
10 = regular
10 = exterior
}
immediate = {
event_illustration_poptype_effect = { foreground = pop_type:soldiers background = pop_type:soldiers }
location:sur = {
save_scope_as = target_location
}
ruler_or_regent ?= {
save_scope_as = target_character
}
}
option = {
name = flavor_oma.4.a
location:masqat = {
change_development = development_mild_bonus
change_prosperity = prosperity_mild_bonus
}
}
option = {
name = flavor_oma.4.b
location:masqat = {
change_development = development_extreme_bonus
change_prosperity = prosperity_extreme_bonus
}
change_gold_effect = { scale = -4 }
add_estate_satisfaction = {
type = estate_type:burghers_estate
value = estate_satisfaction_mild_bonus
}
}
option = {
name = flavor_oma.4.c
change_societal_value = {
type = land_vs_naval
value = societal_value_move_to_left
}
add_estate_satisfaction = {
type = estate_type:nobles_estate
value = estate_satisfaction_mild_bonus
}
}
}