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flavor_mos.85 西蒙·乌沙科夫登场

时间范围: 1643.1.1 - 1670.1.1 (每月 5% 概率触发)

触发条件:

  • 国家拥有并控制莫斯科地区。
  • 国家宗教为东正教。
  • 国家未处于战争状态。

关键效果:

  • 选项 A (历史选项)

    • 人物西蒙·乌沙科夫加入我国。
    • 若国家政策为“严格审查”,则教士阶层满意度小幅下降。
  • 选项 B

    • 触发条件: 首都拥有至少1级的“斯特罗加诺夫圣像画学校”建筑。
    • 西蒙·乌沙科夫获得“限制于教学”角色修正(持续至游戏结束)。
    • 国家文化获得一项文化传统(大幅增益)。
    • 西蒙·乌沙科夫加入我国。
  • 选项 C

    • 国家获得大量金钱。
    • 西蒙·乌沙科夫被秘密处决。
  • 选项 D

    • 触发条件: 国家政策为“严格审查”,且教士阶层影响力大于20%。
    • 西蒙·乌沙科夫被秘密处决。
    • 教士阶层满意度大幅提升。

背景介绍: 此事件模拟了17世纪中叶俄罗斯著名圣像画家西蒙·乌沙科夫的登场。乌沙科夫是俄罗斯圣像画从传统拜占庭风格向更写实、受西方影响的风格过渡的关键人物,其艺术活动主要集中在莫斯科。事件反映了当时俄罗斯东正教文化圈对艺术人才的不同态度:可以接纳并利用其才华,也可以因保守政策或经济利益而排斥甚至迫害。

完整事件代码:

flavor_mos.85 = {
	type = country_event

	title = flavor_mos.85.title
	desc = flavor_mos.85.desc
	image = "gfx/interface/illustrations/international_organization_types/autocephalous_patriarchate.dds"
	fire_only_once = yes

	dynamic_historical_event = {
		tag = MOS
		tag = RUS
		from = 1643.1.1
		to = 1670.1.1
		monthly_chance = 5
	}

	trigger = {

		location:moscow = {
			owner = root
			controller = root
		}

		religion = religion:orthodox

		at_war = no

	}

	immediate = {

		create_character = {
			first_name = name_simeon
			last_name = Ushakov
			estate = estate_type:peasants_estate
			artist = iconographer
			artist_skill = 0.9
			adm = 11
			dip = 41
			mil = 48
			birth_date = 1626.1.1
			birth_location = location:moscow
			save_scope_as = simon_ushakov
			script = mos_simon_ushakov
			create_in_limbo = yes
		}

		capital = { save_scope_as = target_location }

	}

	option = {
		name = flavor_mos.85.a
		historical_option = yes

		scope:simon_ushakov = { move_country = root }

		if = {
			limit = {
				has_policy = strict_censorship
			}
			add_estate_satisfaction = { type = estate_type:clergy_estate
				value = estate_satisfaction_mild_penalty
			}
			custom_tooltip = flavor_mos.85.tt2
		}

		ai_chance = {
			factor = 1
		}

	}

	option = {
		name = flavor_mos.85.b
		trigger = {
			capital = {
				has_building_with_at_least_one_level = stroganov_school_of_iconic_art
			}
		}

		scope:simon_ushakov = {
			add_character_modifier = {
				modifier = restricted_to_teaching
				years = -1
				mode = add_and_extend
			}
		}

		culture = {
			add_cultural_tradition = cultural_tradition_severe_bonus
		}

		scope:simon_ushakov = { move_country = root }
		custom_tooltip = flavor_mos.85.tt3

		ai_chance = {
			factor = 0.5
		}

	}

	option = {
		name = flavor_mos.85.c

		change_gold_effect = { scale = 3 }

		hidden_effect = { kill_character_silently = scope:simon_ushakov }

		custom_tooltip = flavor_mos.85.tt4

		ai_chance = {
			factor = 0.5
		}

	}

	option = {
		name = flavor_mos.85.d
		trigger = {
			has_policy = strict_censorship
			"estate_power(estate_type:clergy_estate)" > 0.2
		}

		hidden_effect = { kill_character_silently = scope:simon_ushakov }

		add_estate_satisfaction = { type = estate_type:clergy_estate
			value = estate_satisfaction_severe_bonus
		}

		ai_chance = {
			factor = 0.5
		}

	}

	historical_info = flavor_mos.85.historical_info

}