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[flavor_mor.1201] 伊比利亚入侵提议

时间范围
无明确起止日期(事件未定义 fromto 字段)

触发条件

  • 事件为动态历史事件,由游戏系统在满足特定条件时触发。
  • 主要触发条件:major_trigger = { this = scope:prev_country },即事件针对先前国家(prev_country)触发。

关键效果

  • 选项 Aflavor_mor.1201.a):
    • 与先前国家(scope:prev_country)建立联盟关系(relation_type:alliance)。
  • 选项 Bflavor_mor.1201.b):
    • 与先前国家(scope:prev_country)互相添加观点修正 mor_rejected_iberia_invasion

背景介绍
此事件模拟了摩洛哥(MOR)在面临伊比利亚半岛势力可能入侵时的外交决策。事件中,摩洛哥可以选择与某一先前国家结盟以共同应对威胁,或拒绝合作并导致双方关系恶化。这反映了历史上北非国家与伊比利亚基督教王国之间复杂的地缘政治互动。

完整事件代码

flavor_mor.1201 = {
	type = country_event
	title = flavor_mor.1201.title
	desc = flavor_mor.1201.desc
	major =  yes
	major_trigger = {
		this = scope:prev_country
	}

	illustration_tags = {
		10 = armed
		10 = interior
	}


	immediate = {
		event_illustration_poptype_effect = { foreground = pop_type:soldiers background = pop_type:soldiers }
	}

	option = {
		name = flavor_mor.1201.a

		create_relation = {
			first = scope:prev_country
			second = root
			type = relation_type:alliance
		}
	}

	option = {
		name = flavor_mor.1201.b


		add_opinion_mutual_effect = {
			modifier = mor_rejected_iberia_invasion
			target = scope:prev_country
		}
	}
}