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flavor_mei.180 铸币中心化

时间范围:1550.1.1 - 1650.1.1,每月 1% 概率触发

触发条件

  • 拥有弗莱贝格(Freiberg)地区
  • 拥有德累斯顿(Dresden)地区

关键效果

  • 选项 A (历史选项)
    • 获得轻微通货膨胀增益(inflation_mild_bonus
    • 德累斯顿(Dresden)地区:
      • 获得严重繁荣增益(prosperity_severe_bonus
      • 获得轻微发展度增益(development_mild_bonus
    • 弗莱贝格(Freiberg)地区:
      • 获得严重繁荣惩罚(prosperity_severe_penalty
      • 获得轻微发展度惩罚(development_mild_penalty
  • 选项 B
    • 获得严重通货膨胀惩罚(inflation_severe_penalty
    • 弗莱贝格(Freiberg)地区:
      • 获得严重繁荣增益(prosperity_severe_bonus

背景介绍: 在16至17世纪,神圣罗马帝国内的一些邦国,如萨克森选侯国(MEI/SAX),面临着铸币权分散的问题。各地领主或城市自行铸币导致货币标准不一、成色混乱,影响了贸易和经济稳定。为了加强中央权威、统一货币并控制贵金属资源(尤其是弗莱贝格的银矿),统治者试图将铸币活动集中到主要政治中心(如德累斯顿)。这一过程往往伴随着地方经济利益的重新分配,可能引发通货膨胀或地区发展的不平衡。

完整事件代码

flavor_mei.180 = { #Centralization of Minting
	type = country_event
	title = flavor_mei.180.title
	desc = flavor_mei.180.desc

	fire_only_once = yes

	dynamic_historical_event = {
		tag = MEI
		tag = SAX
		from = 1550.1.1
		to = 1650.1.1
		monthly_chance = 1
	}

	illustration_tags = {
		10 = regular
		10 = interior
	}

	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate }
	}

	trigger = {
		owns = location:freiberg
		owns = location:dresden
	}

	option = {
		name = flavor_mei.180.a
		historical_option = yes
		add_inflation = inflation_mild_bonus
		location:dresden = {
			change_prosperity = prosperity_severe_bonus
			change_development = development_mild_bonus
		}
		location:freiberg = {
			change_prosperity = prosperity_severe_penalty
			change_development = development_mild_penalty
		}
	}

	option = {
		name = flavor_mei.180.b
		add_inflation = inflation_severe_penalty
		location:freiberg = {
			change_prosperity = prosperity_severe_bonus
		}
	}
}