flavor_mch.8 蒙古骑兵的崛起
时间范围:1337.1.1 - 1821.1.1,每月 10% 概率触发
触发条件:
- 国家主流文化为
jurchen_culture(女真文化)。 - 已解锁任意
army_cavalry(陆军骑兵)类别的单位。 - 已拥有
unlock_horsemen_advance(解锁骑兵)的科技。 - 国家总人口中,属于
mongolian_group(蒙古文化组)的人口比例至少达到 5%(即总人口 * 蒙古文化组人口百分比 >= 50)。
关键效果:
- 选项 A (
flavor_mch.8.a):- 在
target_location(目标省份)创建 8 个army_cavalry(陆军骑兵)子单位。 - 从该省份的随机单位中,任命新创建的
target_character(目标人物)为指挥官。 - 增加人力,数值为
国家总人口 * 蒙古文化组人口百分比 * 0.05。
- 在
背景介绍: 在女真政权(如明朝的建州女真或后来的后金)统治下,其境内生活着大量蒙古族人口。这些蒙古人继承了游牧民族悠久的骑兵传统和卓越的骑射技艺。当国家具备相应的军事科技和组织能力时,这些潜在的兵源可以被有效动员,组建起一支强大的骑兵力量,从而显著增强国家的军事实力。
完整事件代码:
flavor_mch.8 = {
type = country_event
title = flavor_mch.8.title
desc = flavor_mch.8.desc
fire_only_once = yes
dynamic_historical_event = {
tag = MCH
tag = CHI
from = 1337.1.1
to = 1821.1.1
monthly_chance = 10
}
trigger = {
culture = culture:jurchen_culture
has_unlocked_any_unit_of_category = army_cavalry
has_advance = unlock_horsemen_advance
50 <= { # At least 50k mongolian pops in our country
value = this.total_population
multiply = "culture_group_percentage_in_country(culture_group:mongolian_group)"
}
}
illustration_tags = {
10 = regular
10 = exterior
}
immediate = {
event_illustration_poptype_effect = { foreground = pop_type:soldiers background = pop_type:soldiers }
ordered_pop = {
limit = {
culture = {
has_culture_group = culture_group:mongolian_group
}
}
order_by = pop_size
save_scope_as = target_pop
}
scope:target_pop.location = {
save_scope_as = target_location
}
create_character = {
estate = estate_type:peasants_estate
culture = scope:target_pop.culture
religion = scope:target_pop.religion
mil = { 60 70 }
save_scope_as = target_character
}
}
option = {
name = flavor_mch.8.a
scope:target_location = {
while = {
count = 8
create_sub_unit_of_category = sub_unit_category:army_cavalry
}
random_unit_in_location = {
set_as_commander = scope:target_character
}
}
add_manpower = {
value = this.total_population
multiply = "culture_group_percentage_in_country(culture_group:mongolian_group)"
multiply = 0.05
}
}
}