flavor_iro.30 Shikellamy and Pennsylvania
时间范围:1700.1.1 - 1750.1.1,每月 10% 概率触发
触发条件:
- 国家拥有统治者。
- 在
pennsylvania_area地区内,至少存在一个满足以下条件的地点:- 该地点的所有者是触发国或其附属国。
- 该地点的
count值大于 5。
关键效果:
- 选项 A:任命他为
<region_name>的首领- 历史选项:是
- 设置变量
promoted_shikellamy。 - 将创建的角色
target_character移动到触发国。 - 在
pennsylvania_area地区内,所有属于触发国的地点将获得持续modifier_duration_years_normal年的地点修正iro_shikellamy_pennsylvania。
- 选项 B:禁止他管理这些土地
- 静默处决角色
target_character。 - 获得
prestige_mild_bonus声望。 - 获得
stability_mild_bonus稳定度。
- 静默处决角色
背景介绍: 此事件模拟了18世纪上半叶易洛魁联盟与宾夕法尼亚殖民地之间的互动。Shikellamy(约1680年生)是一位具有休伦或奥农达加文化背景的易洛魁人,他被易洛魁联盟任命为在宾夕法尼亚地区的“监督者”或代表,负责管理联盟在该地区的利益,处理与宾夕法尼亚殖民者(主要是贵格会教徒)的关系,并监督贸易和土地事务。他的角色是易洛魁人在英属殖民地边界的关键外交人物。
完整事件代码:
flavor_iro.30 = { # Shikellamy and Pennsylvania
type = country_event
title = flavor_iro.30.title
desc = flavor_iro.30.desc
fire_only_once = yes
dynamic_historical_event = {
tag = IRO
from = 1700.1.1
to = 1750.1.1
monthly_chance = 10
}
trigger = {
has_ruler = yes
area:pennsylvania_area = {
any_location_in_area = {
OR = {
owner ?= { is_subject_of = root }
owner ?= root
}
count > 5
}
}
}
immediate = {
event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
ruler ?= {
save_scope_as = our_ruler
}
create_character = {
first_name = shikellamy
adm = 60
dip = 50
mil = 61
culture = culture:onondowaga_culture
birth_date = 1680.1.1
birth_location = location:canadaigua # He was Huron or Onodowaga
religion = religion:iroquoian_totemism
save_scope_as = target_character
script = shikellamy_overseer
estate = estate_type:nobles_estate
create_in_limbo = yes
}
}
illustration_tags = {
10 = regular
10 = interior
}
option = { # Appoint him as Chief over <region_name>
name = flavor_iro.30.a
historical_option = yes
set_variable = promoted_shikellamy
scope:target_character = {
move_country = ROOT
}
area:pennsylvania_area = {
every_location_in_area = {
limit = {
owner ?= root
}
add_location_modifier = {
modifier = iro_shikellamy_pennsylvania
years = modifier_duration_years_normal
mode = add
}
}
}
}
option = { # Forbid him from managing these lands
name = flavor_iro.30.b
kill_character_silently = scope:target_character
add_prestige = prestige_mild_bonus
add_stability = stability_mild_bonus
}
}