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flavor_iro.15 塔多达霍的净化

时间范围:1337.1.1 - 1437.1.1(每月 10% 概率触发)

触发条件

  • 国家拥有统治者(has_ruler = yes)。
  • 国家为以下之一:KKA、ONY、ONO、GYO、ONN。

关键效果

  • 选项 A(历史选项)
    • 获得 stability_severe_bonus(稳定度大幅增益)。
    • 获得 tribal_cohesion_severe_bonus(部落凝聚力大幅增益)。
    • 在首都创建一件艺术品:
      • 类型:口述传统(work_of_art_type:oral_traditions)。
      • 关键标识:the_cleansing_of_tadodaho
      • 品质:60。
      • 艺术家:事件中生成的一位特定角色(技能值在0.5至0.6之间)。

背景介绍: 该事件模拟了易洛魁联盟形成过程中的一个关键传说——“塔多达霍的净化”。塔多达霍是一位据说被邪恶力量附身、性情暴虐的奥农达加族酋长。和平使者(Deganawida)与海华沙(Hiawatha)通过仪式与劝诫,成功“净化”了塔多达霍,使他皈依和平理念,并最终促成了易洛魁五族(后为六族)大和平法的确立与联盟的诞生。此事件标志着联盟核心精神领袖的出现与部落团结的巩固。

完整事件代码

flavor_iro.15 = { # The Cleansing of Tadodaho
	type = country_event
	title = flavor_iro.15.title
	desc = flavor_iro.15.desc

	fire_only_once = yes
	dynamic_historical_event = {
		tag = KKA
		tag = ONY
		tag = ONO
		tag = GYO
		tag = ONN
		from = 1337.1.1
		to = 1437.1.1
		monthly_chance = 10
	}

	trigger = {
		has_ruler = yes
	}
	
	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate }
		ruler ?= {
            save_scope_as = our_ruler
        }	
		create_character = {
			adm = { 50 60 }
			dip = { 50 55 }
			mil = { 45 60 }
			min_age = 50
			estate = estate_type:peasants_estate
			artist = storyteller
			save_scope_as = target_character
			artist_skill = { 0.5 0.6 }			
		}						
	}	
	
	illustration_tags = {
		10 = regular
		10 = interior
	}	

	option = {
		name = flavor_iro.15.a	
		historical_option = yes		
		add_stability = stability_severe_bonus
		add_tribal_cohesion = tribal_cohesion_severe_bonus	
		capital = {
			create_art = {
				artist = scope:target_character
				quality = 60
				type = work_of_art_type:oral_traditions
				key = the_cleansing_of_tadodaho
			}
		}					
	}
}