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flavor_hab.90 伯默尔出版《帝国法令集》

时间范围:1820.1.1 - 1836.1.1(每月 1% 概率)

触发条件

  • 神圣罗马帝国(international_organization:hre)存在。
  • 神圣罗马帝国的领导国存在。
  • 法兰克福地区(location:frankfurt)由神圣罗马帝国拥有。

关键效果

  • 选项 A (flavor_hab.90.a):
    • 将创建的人物 target_character 移动至触发国。
    • 为触发国文化添加 cultural_tradition_mild_penaltycultural_influence_mild_penalty 修正。
  • 选项 B (flavor_hab.90.b) (历史选项)
    • 增加 imperial_authority_mild_bonus 点帝国权威。
    • 增加 prestige_mild_bonus 点威望。
    • 隐藏效果:静默杀死人物 target_character

背景介绍: 此事件模拟了约翰·弗雷德里克·伯默尔(Johann Friedrich Böhmer)在19世纪初出版《帝国法令集》(Regesta Imperii)的历史时刻。该著作系统地整理了神圣罗马帝国皇帝的法令与文件,是研究帝国历史的重要基础文献。事件反映了当时德意志地区对历史整理与帝国传统合法性的重视,其成果可能被用于强化帝国权威或促进民族文化研究。

完整事件代码

flavor_hab.90 = { #Böhmer Publishes the Regesta Imperii
	type = country_event
	title = flavor_hab.90.title
	desc = flavor_hab.90.desc

	fire_only_once = yes

	historical_info = flavor_hab.90.historical_info

	dynamic_historical_event = {
		tag = HAB
		from = 1820.1.1
		to = 1836.1.1
		monthly_chance = 1
	}

	trigger = {
		exists = international_organization:hre
		exists = international_organization:hre.leader_country
		location:frankfurt = { is_owned_by_international_organization = international_organization:hre }
	}

	immediate = {
		create_character = {
			first_name = name_john.name_frederick
			last_name = Bohmer
			birth_date = 1795.4.22
			birth_location = location:frankfurt
			estate = estate_type:burghers_estate
			adm = { 30 80 }
			dip = { 30 80 }
			mil = { 20 40 }
			culture = culture:rhine_franconian
			save_scope_as = target_character
			create_in_limbo = yes
		}
	}

	option = {
		name = flavor_hab.90.a
        scope:target_character = {
            move_country = root
        }
		culture = {
			add_cultural_tradition = cultural_tradition_mild_penalty
			add_cultural_influence = cultural_influence_mild_penalty
		}
	}

	option = {
		name = flavor_hab.90.b
		historical_option = yes
		change_imperial_authority = { value = imperial_authority_mild_bonus }
		add_prestige = prestige_mild_bonus
		hidden_effect = {
   			kill_character_silently = scope:target_character
  		}
	}
}