flavor_hab.86 拉科齐起义
时间范围:1700.1.1 - 1715.1.1(每月 10% 概率)
触发条件:
- 国家拥有变量
hab_rakoczi_uprising。 - 国家在
slovakia_area地区拥有至少 20 个地点。
关键效果:
- 选项 A (历史选项):
- 在
slovakia_area地区所有地点,将所有属于玩家的民众的满意度降至最低,并将其效忠对象转移至拉科齐起义叛军。 - 使拉科齐起义叛军的进度增加 0.9。
- 国家稳定度降至最低。
- 在
- 选项 B:
- 政府权力降至最低。
- 在
slovakia_area地区所有地点,控制度降至最低。 - 摧毁拉科齐起义叛军。
背景介绍: 此事件模拟了1703年至1711年间,由弗朗西斯二世·拉科齐领导的匈牙利贵族反对哈布斯堡王朝统治的起义。拉科齐是一位匈牙利贵族,他领导了一场大规模的民族起义,旨在恢复匈牙利的部分自治权和特权,并反抗维也纳的中央集权政策。起义最初取得了一些成功,但最终被哈布斯堡军队镇压。该事件反映了哈布斯堡帝国在18世纪初面临的内部分裂和民族问题挑战。
完整事件代码:
flavor_hab.86 = { #Rakoczis Uprising
type = country_event
title = flavor_hab.86.title
desc = flavor_hab.86.desc
historical_info = flavor_hab.86.historical_info
dynamic_historical_event = {
tag = HAB
from = 1700.1.1
to = 1715.1.1
monthly_chance = 10
}
trigger = {
has_variable = hab_rakoczi_uprising
any_owned_location = {
area = area:slovakia_area
count >= 20
}
}
fire_only_once = yes
immediate = {
create_character = {
first_name = name_francis
adm = { 30 70 }
dip = { 20 70 }
mil = { 40 80 }
birth_date = 1676.3.27
birth_location = location:zemplin
dynasty = dynasty:rakoczi_dynasty
religion = religion:calvinist
culture = culture:hungarian
estate = estate_type:nobles_estate
create_in_limbo = yes
script = hab_rakoczi
save_scope_as = target_character
}
create_rebel = {
category = estate
estate = nobles_estate
name = rakoczi_uprising
save_scope_as = rakoczi_uprising_scope
}
}
option = {
name = flavor_hab.86.a
historical_option = yes
custom_tooltip = {
text = flavor_hab.86.a.tt
every_owned_location = {
limit = {
area = area:slovakia_area
}
every_pop = {
limit = {
owner = root
}
add_pop_satisfaction = pop_satisfaction_ultimate_penalty
change_pop_allegiance = scope:rakoczi_uprising_scope
}
}
}
scope:rakoczi_uprising_scope = { add_rebel_progress = 0.9 }
add_stability = stability_ultimate_penalty
}
option = {
name = flavor_hab.85.b
add_government_power = government_power_ultimate_penalty
custom_tooltip = {
text = flavor_hab.85.b.tt
every_owned_location = {
limit = {
area = area:slovakia_area
}
change_control = control_ultimate_penalty
}
}
destroy_rebel = scope:rakoczi_uprising_scope
}
after = {
remove_variable = hab_rakoczi_uprising
}
}