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flavor_hab.19 萨伏依的欧根亲王登场

时间范围:1683.1.1 - 1736.1.1(每月 1% 概率)

触发条件

  • 国家拥有统治者 (has_ruler = yes)

关键效果

  • 选项 A (历史选项)
    • 将创建的角色(欧根亲王)移入本国。
    • 增加少量陆军传统 (add_army_tradition = army_tradition_weak_bonus)。
    • 增加少量贵族阶层满意度 (add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_weak_bonus })。
  • 选项 B
    • 增加少量正统性 (add_legitimacy = legitimacy_weak_bonus)。
    • 放逐创建的角色(欧根亲王)(scope:target_character = { banish_character = yes })。
    • 减少少量贵族阶层满意度 (add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_weak_penalty })。

背景介绍: 此事件模拟了萨伏依的欧根亲王(Prince Eugene of Savoy)在奥地利哈布斯堡王朝(HAB)登场的历史可能性。欧根亲王出生于1663年,是法国贵族,但因在法国军队中晋升受阻,转而效忠于奥地利。他后来成为奥地利历史上最杰出的军事统帅之一,在对抗奥斯曼帝国和西班牙王位继承战争中立下赫赫战功。事件反映了哈布斯堡王朝在特定历史时期吸纳外国军事人才,以及贵族阶层对此类举动的反应。

完整事件代码

flavor_hab.19 = { #Prince Eugene of Savoy
	type = country_event
	title = flavor_hab.19.title
	desc = flavor_hab.19.desc
	historical_info = flavor_hab.19.historical_info

	fire_only_once = yes

	dynamic_historical_event = {
		tag = HAB
		from = 1683.1.1
		to = 1736.1.1
		monthly_chance = 1
	}

	illustration_tags = {
		10 = armed
		10 = exterior
	}

	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }

		create_character = {
			first_name = name_eugene
			religion = religion:catholic
			estate = estate_type:nobles_estate
			birth_date = 1663.10.18
			birth_location = location:paris
			culture = culture:arpitan
			dynasty = dynasty:savoie_carignan_dynasty
			adm = 79
			dip = 82
			mil = 89
			save_scope_as = target_character
		}
		ruler = {
			save_scope_as = target_ruler
		}
	}

	trigger = {
		has_ruler = yes
	}

	option = {
		name = flavor_hab.19.a
		historical_option = yes

		scope:target_character = { move_country = root }
		add_army_tradition = army_tradition_weak_bonus
		add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_weak_bonus }
	}

	option = {
		name = flavor_hab.19.b

		add_legitimacy = legitimacy_weak_bonus
		scope:target_character = { banish_character = yes }
		add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_weak_penalty }
	}
}