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flavor_gen.28 热那亚与摩纳哥的归属

时间范围:1400.1.1 - 1440.1.1(每月 5% 概率)

触发条件

  • 控制 尼斯 地区,
  • 尼斯 地区的所有者与事件触发国(热那亚)未处于战争状态。

关键效果

  • 选项 A (历史选项): “让格里马尔迪家族继续他们的生意。”
    • 效果:贵族阶层 满意度获得 轻微增益
  • 选项 B: “那块岩石属于我们!”
    • 效果:贵族阶层 满意度获得 极端惩罚
    • 效果:在 尼斯 地区,为事件触发国(热那亚)建造1级 摩纳哥岩堡

背景介绍: 在15世纪初,热那亚共和国控制着包括尼斯在内的利古里亚海岸地区。格里马尔迪家族作为热那亚的重要贵族派系,其势力延伸至摩纳哥岩一带。此事件反映了热那亚中央政府对这一战略要地控制权的抉择:是承认并安抚地方贵族(格里马尔迪家族)的既得利益,还是强行加强中央控制并兴建防御工事,但这可能引发贵族的不满。

完整事件代码

flavor_gen.28 = {
	hide_portraits = yes
	type = country_event
	fire_only_once = yes
	title = flavor_gen.28.title
	desc = flavor_gen.28.desc
	dynamic_historical_event = {
		tag = GEN
		from = 1400.1.1
		to = 1440.1.1
		monthly_chance = 5
	}
	trigger = {
		OR = {
			owns = location:nice
			location:nice = {
				owner = {
					NOT = { is_at_war_with = root }
				}
			}
		}
	}
	illustration_tags = {
		10 = happy
		10 = interior
	}
	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
		location:nice = {
			owner = {
				save_scope_as = nice_owner
			}
			create_dynasty_from_location = grimaldi_dynasty
		}
	}
	#Let the Grimaldi continue their business.
	option = {
		name = flavor_gen.28.a
		historical_option = yes
		add_estate_satisfaction = { type = estate_type:nobles_estate
			value = estate_satisfaction_mild_bonus
		}
	}
	#That Rock belongs to us!
	option = {
		name = flavor_gen.28.b
		add_estate_satisfaction = { type = estate_type:nobles_estate
			value = estate_satisfaction_extreme_penalty
		}
		location:nice = {
			change_building_level_in_location = {
				building = building_type:rock_of_monaco
				value = 1
				owner = root
			}
		}
	}
}