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flavor_fra.410 君权神授

时间范围:1665.1.1 - 1726.1.1(每月 10% 概率触发)

触发条件

  • 国家拥有统治者。
  • 国家未处于战争状态。

关键效果

  • 选项 A:我的统治将是辉煌与荣耀的(历史选项)
    • 为当前统治者添加持续480个月的修正 is_sun_king_prestige_rule
    • 当前统治者行政、外交、军事能力各增加10点。
    • AI选择此选项的概率因子为0.5。
  • 选项 B:我的统治将是繁荣与稳定的
    • 为当前统治者添加持续480个月的修正 is_sun_king_stability_rule
    • 当前统治者行政、外交、军事能力各增加10点。
    • AI选择此选项的概率因子为0.5。

背景介绍: 该事件模拟了法国波旁王朝,特别是路易十四统治时期“太阳王”的理念。路易十四通过宣扬“君权神授”理论,将君主权力神圣化,巩固了中央集权,并以此为基础推行了一系列旨在彰显王室荣耀或促进国家稳定的政策。事件反映了君主在和平时期,如何利用意识形态来塑造其统治风格,并留下深远影响。

完整事件代码

flavor_fra.410 = { # Divine Right
	type = country_event
	fire_only_once = yes
 	title = flavor_fra.410.title
 	desc = flavor_fra.410.desc

	dynamic_historical_event = {
		tag = FRA
		from = 1665.1.1
		to = 1726.1.1
		monthly_chance = 10
	}

 	trigger = {
		has_ruler = yes
		at_war = no
 	}

	illustration_tags = {
		10 = regular
		10 = interior
	}	

    immediate = {
		event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
		ruler ?= {
            save_scope_as = target_character
        }
		set_variable = { name = enable_sun_king_events value = 1 }
	}

 	option = { # My reign shall be one of splendor and glory
		name = flavor_fra.410.a
		historical_option = yes
		custom_tooltip = fra_sun_king_adm_prestige
		custom_tooltip = if_fra_ruler_designate_dies
		scope:target_character = {
			add_character_modifier = {
				modifier = is_sun_king_prestige_rule
				months = 480
				mode = add
			}
			add_adm = 10
			add_dip = 10
			add_mil = 10
		}
		ai_chance = {
			factor = 0.5
		}
 	}

 	option = { # My reign shall be one of prosperity and stability
		name = flavor_fra.410.b
		custom_tooltip = fra_sun_king_dip_stability
		custom_tooltip = if_fra_ruler_designate_dies
		scope:target_character = {
			add_character_modifier = {
				modifier = is_sun_king_stability_rule
				months = 480
				mode = add
			}
			add_adm = 10
			add_dip = 10
			add_mil = 10
		}
		ai_chance = {
			factor = 0.5
		}
 	}
}