flavor_fra.18 内克尔公布预算赤字
事件ID: flavor_fra.18
事件名: 内克尔公布预算赤字
时间范围
- 发生时间: 1760.1.1 至 1805.1.1
- 触发概率: 每月 3% 概率
触发条件
- 国家贷款数量大于 5 笔 (
num_loans > 5) - 国家未处于战争状态 (
at_war = no) - 国家拥有君主 (
has_ruler = yes)
关键效果
选项一 (历史选项)
- 名称:
flavor_fra.18.b - 效果:
- 将创建的人物
target_character移动至法国 (move_country = c:FRA) - 为国家添加持续 10 年的修正
necker_reforms(add_country_modifier = { modifier = necker_reforms years = 10 mode = add })
- 将创建的人物
选项二
- 名称:
flavor_fra.18.a - 效果:
- 增加少量国家稳定度 (
add_stability = stability_mild_bonus) - 显示自定义提示
necker_resigns - 隐藏效果:静默杀死创建的人物
target_character(kill_character_silently = scope:target_character)
- 增加少量国家稳定度 (
背景介绍
此事件模拟了法国财政总监雅克·内克尔在路易十六统治时期,因国家财政赤字严重而公布政府预算的事件。内克尔试图通过财政透明化来恢复公众信心并推行改革,但此举也加剧了王室与特权阶层之间的矛盾,成为法国大革命前夕财政危机的重要导火索之一。
事件代码
flavor_fra.18 = { # Necker announces the Budget Deficit
type = country_event
title = flavor_fra.18.title
desc = flavor_fra.18.desc
historical_info = flavor_fra.18.historical_info
fire_only_once = yes
dynamic_historical_event = {
tag = FRA
from = 1760.1.1
to = 1805.1.1
monthly_chance = 3
}
trigger = {
num_loans > 5
at_war = no
has_ruler = yes
}
illustration_tags = {
10 = angry
10 = interior
}
immediate = {
event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
create_character = {
first_name = name_james
last_name = necker
adm = 76
dip = 63
mil = 48
culture = culture:french
birth_location = location:paris
religion = religion:catholic
birth_date = 1732.9.30
add_trait = trait:unsuited_for_naval_command
add_trait = trait:unsuited_for_army_command
estate = estate_type:burghers_estate
script = jacques_necker
save_scope_as = target_character
}
ruler ?= {
save_scope_as = fra_ruler
}
}
option = {
name = flavor_fra.18.b
historical_option = yes
scope:target_character = {
move_country = c:FRA
}
add_country_modifier = { modifier = necker_reforms years = 10 mode = add }
}
option = {
name = flavor_fra.18.a
add_stability = stability_mild_bonus
custom_tooltip = necker_resigns
hidden_effect = {
kill_character_silently = scope:target_character
}
}
}