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flavor_eng.44 罗拉德派异端兴起

时间范围:1385.1.1 - 1500.1.1(每月 1% 概率)

触发条件

  • 宗教 lollardy(罗拉德派)已启用。
  • 宗教 lutheran(路德宗)未启用。
  • 国家拥有至少一个满足 location_eng_44_trigger 条件的核心省份。
  • 国家拥有至少一个满足 character_eng_44_trigger 条件的角色。

关键效果

  • 选项 A (flavor_eng.44.a):
    • 处决由事件指定的目标角色 (scope:target_character)。
    • 在目标省份 (scope:target_province) 内,所有信仰罗拉德派的贵族人口 (pop_type:nobles) 将被完全清除(人口数量乘以 -1)。
    • 贵族阶层 (estate_type:nobles_estate) 满意度遭受严重惩罚 (estate_satisfaction_severe_penalty)。
  • 选项 B (flavor_eng.44.b):
    • 在目标省份 (scope:target_province) 内,所有天主教人口 (religion:catholic) 中的 50% 将分裂并改信罗拉德派 (religion:lollardy)。

背景介绍: 此事件模拟了14世纪末至15世纪末,英格兰境内罗拉德派(Lollardy)异端思想的传播与引发的社会冲突。罗拉德派由约翰·威克里夫(John Wycliffe)的追随者发展而来,他们质疑教会的权威、批判神职人员的腐败,并推动了《圣经》的英文翻译。该运动在贵族和平民中均获得了一定支持,但也因此遭到了王室和正统天主教会的严厉镇压。本事件反映了当局在面对这一宗教异见时可能采取的两种截然不同的应对策略:血腥镇压或部分接纳。

完整事件代码

flavor_eng.44 = {
	type = country_event

	fire_only_once = yes

	title = flavor_eng.44.title
	desc = flavor_eng.44.desc

	dynamic_historical_event = {
		tag = ENG
        tag = GBR
		from = 1385.1.1
		to = 1500.1.1
		monthly_chance = 1
	}

	illustration_tags = {
        10 = angry
        10 = interior
    }

	trigger = {
		religion:lollardy = { is_religion_enabled = yes }
		religion:lutheran = { is_religion_enabled = no }
		any_core_location = { location_eng_44_trigger = yes }
		any_character = { character_eng_44_trigger = yes }
	}

	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
		random_character = {
			limit = { character_eng_44_trigger = yes }
			save_scope_as = target_character
			change_character_religion = religion:lollardy
		}
		random_owned_location = {
			limit = { location_eng_44_trigger = yes }
			save_scope_as = target_location
			province = {
				save_scope_as = target_province
				every_location_in_province = {
					random_pop = {
						limit = { pop_eng_44_catholic_trigger = yes }
						save_scope_as = target_pop
						change_pop_religion = religion:lollardy
					}
				}
			}
		}
	}

	#
	option = {
		name = flavor_eng.44.a
		kill_character = {
			target = scope:target_character
			reason = execution
			killer = ruler
		}
		scope:target_province = {
			every_location_in_province = {
				random_pop = {
					limit = {
						religion = religion:lollardy
						pop_type = pop_type:nobles
					}
					add_pop_size = { # CAESAR-1694 destroy_pop
						value = pop_size
						multiply = -1
					}
				}
			}
		}
		add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_severe_penalty }
	}

	#
	option = {
		name = flavor_eng.44.b
		custom_tooltip = flavor_eng.44.b.tt
		hidden_effect = {
			scope:target_province = {
				every_location_in_province = {
					every_pop = {
						limit = {
							religion = religion:catholic
						}
						split_pop = {
							fraction = 0.50
							religion = religion:lollardy
						}
					}
				}
			}
		}
	}
}