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flavor_eng.35 威廉·皮特家族的教育

时间范围:1728.1.1 - 1790.1.1,每月 10% 概率触发

触发条件

  • 角色 eng_william_pitt_the_older(老威廉·皮特)必须:
    • 存活
    • 属于玩家国家
    • 拥有至少一个孩子
    • 至少有一个孩子的年龄在 5 岁至 12 岁之间

关键效果

  • 历史选项flavor_eng.35.a
    • 从老威廉·皮特年龄在5至12岁的孩子中,选择能力总值最高的一位,并将其保存为变量 eng_william_pitt_the_younger
    • 对该目标孩子执行以下操作:
      • 设置儿童教育为 child_education:expensive_in_depth_education(昂贵的深度教育)。
      • 如果该孩子已有任何特质,则移除所有儿童类别的特质。
      • 添加特质 trait:child_prodigy(神童)。

背景介绍: 该事件模拟了18世纪英国著名政治家老威廉·皮特(第一代查塔姆伯爵)对其子女,特别是其子小威廉·皮特(后来成为英国历史上最年轻的首相)的培养。事件反映了当时英国贵族精英家庭对后代教育的重视,通过投入资源进行深度教育,以期培养出杰出的政治继承人。

完整事件代码

flavor_eng.35 = {
	type = country_event
	title = flavor_eng.35.title
	desc = flavor_eng.35.desc
	fire_only_once = yes
	historical_info = flavor_eng.35.historical_info
	dynamic_historical_event = {
		tag = ENG
        tag = GBR
		from = 1728.1.1
		to = 1790.1.1
		monthly_chance = 10
	}

	trigger = {
		character:eng_william_pitt_the_older ?= {
			is_alive = yes
			owner = root
			num_of_children > 0
			any_child ?= {
				age_in_years > 5
				age_in_years < 12
			}
		}
	}

	illustration_tags = {
		10 = interior
		10 = happy
	}

	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
		character:eng_william_pitt_the_older = {
			ordered_child = {
				limit = {
					age_in_years > 5
					age_in_years < 12
				}
				order_by = total_abilities
				max = 1
				check_range_bounds = no
				save_scope_as = target_child
				root = {
					set_variable = {
						value = prev
						name = eng_william_pitt_the_younger
					}
				}
			}
		}
	}

	option = {
		name = flavor_eng.35.a

		scope:target_child = {
			set_child_education = child_education:expensive_in_depth_education
			hidden_effect = {
				if = {	#Trait clean up just in case
					limit = { num_of_traits > 0 }
					remove_traits_of_category = child
				}
			}
			add_trait = trait:child_prodigy
		}
	}
}