Keyboard shortcuts

Press or to navigate between chapters

Press S or / to search in the book

Press ? to show this help

Press Esc to hide this help

flavor_eng.237 伦敦贵族骚乱

时间范围:1785.1.1 - 1790.1.1(每月 10% 概率触发)

触发条件

  • 玩家控制的国家为英格兰(ENG)或大不列颠(GBR)。
  • 伦敦地区(location:london)的本地控制度(local_control)低于或等于 50%。
  • 伦敦地区的所有者是玩家控制的国家(owner = root)。

关键效果

  • 选项 A (历史选项)

    • 国库减少 3 年收入(change_gold_effect = { scale = -3 })。
    • 伦敦地区所有属于玩家的贵族阶层(pop_type:nobles)获得少量满意度加成(pop_satisfaction_mild_bonus)。
    • 伦敦地区的控制度获得少量提升(control_mild_bonus)。
    • 显示自定义提示 flavor_eng.237.tt1flavor_eng.237.tt2
  • 选项 B

    • 前提条件:伦敦地区拥有“弓街跑探”(bow_street_runners)地区修正。
    • 伦敦地区所有属于玩家的贵族阶层获得大量满意度加成(pop_satisfaction_severe_bonus)。
    • 伦敦地区的控制度获得大幅提升(control_severe_bonus)。
    • 显示自定义提示 flavor_eng.237.tt1flavor_eng.237.tt3
  • 选项 C

    • 伦敦地区所有属于玩家的贵族阶层获得极端满意度惩罚(pop_satisfaction_ultimate_penalty)。
    • 伦敦地区的控制度受到少量惩罚(control_mild_penalty)。
    • 显示自定义提示 flavor_eng.237.tt1flavor_eng.237.tt4

背景介绍: 此事件模拟了18世纪80年代后期,伦敦因控制力薄弱而可能引发的贵族阶层骚乱。作为国家的统治核心,伦敦的稳定至关重要。当政府对该地区的控制力下降时,不满的贵族可能成为动荡的源头。事件迫使统治者做出选择:是花费国库资金安抚贵族、利用已有的治安力量(如弓街跑探)强力镇压,还是采取忽视态度并承受其后果。

完整事件代码

flavor_eng.237 = {
	type = country_event

	fire_only_once = yes

	title = flavor_eng.237.title
	desc = flavor_eng.237.desc

	dynamic_historical_event = {
		tag = ENG
		tag = GBR
		from = 1785.1.1
		to = 1790.1.1
		monthly_chance = 10
	}

	trigger = {

		location:london = {
			local_control <= 0.5
			owner = root
		}

	}
	
	illustration_tags = {
		10 = angry
		10 = interior
	}
	
	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
		location:london = {
			save_scope_as = target_location
		}

		location:london = {
			every_pop = {
				limit = {
					owner = root
					pop_type = pop_type:nobles
				}
				add_pop_size = {
				value = pop_size
				multiply = -0.01
				}
			}
		}

	}

	option = {
		name = flavor_eng.237.a
		historical_option = yes

		change_gold_effect = { scale = -3 }

		location:london = {
			every_pop = {
				limit = {
					owner = root
					pop_type = pop_type:nobles
				}
				add_pop_satisfaction = pop_satisfaction_mild_bonus
			}
			change_control = control_mild_bonus
		}

		custom_tooltip = flavor_eng.237.tt1
		custom_tooltip = flavor_eng.237.tt2

	}

	option = {
		name = flavor_eng.237.b
		trigger = {
			location:london = {
				has_location_modifier = bow_street_runners
			}
		}

		location:london = {
			every_pop = {
				limit = {
					owner = root
					pop_type = pop_type:nobles
				}
				add_pop_satisfaction = pop_satisfaction_severe_bonus
			}
			change_control = control_severe_bonus
		}

		custom_tooltip = flavor_eng.237.tt1
		custom_tooltip = flavor_eng.237.tt3

	}

	option = {
		name = flavor_eng.237.c

		location:london = {
			every_pop = {
				limit = {
					owner = root
					pop_type = pop_type:nobles
				}
				add_pop_satisfaction = pop_satisfaction_ultimate_penalty
			}
			change_control = control_mild_penalty
		}

		custom_tooltip = flavor_eng.237.tt1
		custom_tooltip = flavor_eng.237.tt4

	}

	historical_info = flavor_eng.237.historical_info

}