[flavor_eng.212] 王冠联合
时间范围:无明确 from 与 to 日期,事件触发后仅发生一次 (fire_only_once = yes)。
触发条件:
- 存在全局变量
union_of_the_crowns_possible。 - 当前统治者拥有变量
inheriting_monarch。 - 任意一位拥有变量
dying_monarch的人物已死亡。
关键效果:
- 历史选项 (
historical_option = yes):- 获得巨额威望 (
add_prestige = prestige_severe_bonus)。 - 获得巨额稳定度 (
add_stability = stability_severe_bonus)。
- 获得巨额威望 (
背景介绍:
此事件模拟了历史上因君主继承而可能形成的王冠联合(如英格兰与苏格兰的王位联合)。当一位君主(dying_monarch)去世,而另一位符合条件的君主(inheriting_monarch)存在时,触发联合进程。事件将继承国变为继承国的自治领,并象征性地通过威望和稳定度的提升来巩固新联合的合法性。
完整事件代码:
flavor_eng.212 = {
type = country_event
title = flavor_eng.212.title
desc = flavor_eng.212.desc
fire_only_once = yes
trigger = {
has_global_variable = union_of_the_crowns_possible
ruler = {
has_variable = inheriting_monarch
}
any_character = {
count = 1
has_variable = dying_monarch
is_alive = no
}
}
illustration_tags = {
10 = regular
10 = interior
}
immediate = {
event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
random_character = {
limit = {
has_variable = inheriting_monarch
}
save_scope_as = inheriting_monarch
owner = {
save_scope_as = inheriting_country
}
}
random_character = {
limit = {
has_variable = dying_monarch
}
save_scope_as = dying_monarch
owner = {
save_scope_as = inherited_country
}
}
make_subject_of = { target = scope:inherited_country type = subject_type:dominion }
scope:inherited_country.capital = { save_scope_as = target_location }
}
option = {
name = flavor_eng.212.a
historical_option = yes
add_prestige = prestige_severe_bonus
add_stability = stability_severe_bonus
}
}