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flavor_eng.205 罗伯特·波义耳登场

时间范围:1654.1.1 - 1690.1.1 (每月 1% 概率)

触发条件

  • 国家为 ENGGBR
  • 省份 waterford 的所有者为主权国 root 或其附庸国。
  • 宗教 anglican 已启用。

关键效果

  • 选项 A (历史选项)
    • 社会价值观向“创新”方向移动。
    • 显示自定义提示 flavor_eng.205.tt1flavor_eng.205.tt2
  • 选项 B
    • 获得少量研究进度加成。
    • 显示自定义提示 flavor_eng.205.tt1flavor_eng.205.tt2
  • 选项 C
    • 教士阶层满意度获得显著提升。
    • (隐藏效果)静默杀死角色 robert_boyle

背景介绍: 该事件标志着罗伯特·波义耳——一位出生于爱尔兰沃特福德的英国自然哲学家、化学家、物理学家和发明家——在游戏中的登场。波义耳是科学革命的关键人物之一,以其在气体物理学(波义耳定律)和现代化学奠基方面的工作而闻名。事件发生的时间范围覆盖了波义耳科学生涯的活跃期,其触发条件反映了英格兰(或大不列颠)对沃特福德地区的控制以及英国国教(圣公会)的地位。事件选项代表了国家对其科学贡献可能采取的不同态度:支持其创新思想、直接资助研究,或是安抚可能因其科学观点而感到威胁的宗教势力。

完整事件代码

flavor_eng.205 = {
	type = country_event

	title = flavor_eng.205.title
	desc = flavor_eng.205.desc

	fire_only_once = yes

	dynamic_historical_event = {
		tag = ENG
        tag = GBR
		from = 1654.1.1
		to = 1690.1.1
		monthly_chance = 1
	}

	trigger = {

		location:waterford = {
			OR = {
				owner ?= root
				owner ?= { is_subject_of = root }
			}
		}

		religion:anglican = {
			is_religion_enabled = yes
		}

	}

	image = "gfx/interface/illustrations/institutions/scientific_revolution.dds"

	immediate = {
		create_character = {
			first_name = name_robert
			last_name = Boyle
			estate = estate_type:nobles_estate
			adm = 78
			dip = 65
			mil = 10
			birth_date = 1627.1.1
			birth_location = location:waterford
			religion = religion:anglican
			artist_skill = 0.9
			artist = philosopher
			script = eng_robert_boyle
			save_scope_as = robert_boyle
		}

		location:oxford = { save_scope_as = target_location }

	}

	option = {
		name = flavor_eng.205.a
		historical_option = yes

		change_societal_value = {
			type = traditionalist_vs_innovative
			value = societal_value_move_to_right
		}

		custom_tooltip = flavor_eng.205.tt1
		custom_tooltip = flavor_eng.205.tt2

	}

	option = {
		name = flavor_eng.205.b

		add_research_progress = research_progress_mild_bonus

		custom_tooltip = flavor_eng.205.tt1
		custom_tooltip = flavor_eng.205.tt2

	}

	option = {
		name = flavor_eng.205.c

		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_severe_bonus }


		hidden_effect = { kill_character_silently = scope:robert_boyle }

	}

	historical_info = flavor_eng.205.historical_info

}