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flavor_eng.19 托马斯·格雷欣登场

时间范围:1537.1.1 - 1579.1.1(每月 5% 概率)

触发条件

  • 国家为 ENG(英格兰)或 GBR(大不列颠)。
  • 省份 london(伦敦)的所有者和控制者均为本国。
  • 通货膨胀率大于 5%(inflation > 0.05)。

关键效果

  • 选项 A (flavor_eng.19.a):无具体效果(仅显示自定义提示)。
  • 选项 B (flavor_eng.19.b):
    • 为角色 thomas_gresham 添加持续时间为 -1 年(即永久)的修正 refuses_to_serve_in_cabinet
    • 增加通货膨胀(数值为 inflation_severe_bonus)。
    • 增加稳定度(数值为 stability_mild_bonus)。
  • 选项 C (flavor_eng.19.c):
    • 历史选项(隐含 historical_option = yes)。
    • 无声移除角色 thomas_gresham
    • 社会价值观 outward_vs_inward 向右移动(societal_value_move_to_right)。
    • 社会价值观 capital_economy_vs_traditional_economy 向左移动(societal_value_move_to_left)。
  • 选项 D (flavor_eng.19.d):
    • 无声移除角色 thomas_gresham
    • 增加威望(数值为 prestige_mild_bonus)。

背景介绍: 该事件模拟了16世纪英格兰金融家托马斯·格雷欣的登场。格雷欣以其在金融领域的贡献而闻名,尤其是在货币汇率和“格雷欣法则”(“劣币驱逐良币”)方面。事件发生在英格兰面临通货膨胀压力(>5%)且控制着伦敦的时期。玩家可以选择是否接纳这位金融天才,不同的选择将对国家经济、稳定度和社会价值观产生深远影响。

完整事件代码

flavor_eng.19 = {
	type = country_event
	title = flavor_eng.19.title
	desc = flavor_eng.19.desc

	fire_only_once = yes

	dynamic_historical_event = {
		tag = ENG
        tag = GBR
		from = 1537.1.1
		to = 1579.1.1
		monthly_chance = 5
	}

	trigger = {

		location:london = {
			owner = root
			controller = root
		}

		inflation > 0.05

	}

	illustration_tags = {
        10 = regular
        10 = interior
    }

	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate }
		create_character = {
			first_name = name_thomas
			last_name = Gresham
			adm = 85
			dip = 85
			mil = 65
			birth_date = 1519.1.1
			estate = estate_type:nobles_estate
			birth_location = location:london
			add_trait = trait:unsuited_for_naval_command
			add_trait = trait:unsuited_for_army_command
			save_scope_as = thomas_gresham
			script = eng_thomas_gresham
		}

		location:london = {
			save_scope_as = target_location
		}

	}

	option = {
		name = flavor_eng.19.a

		custom_tooltip = flavor_eng.19.tt1

	}

	option = {
		name = flavor_eng.19.b

		custom_tooltip = flavor_eng.19.tt1

		scope:thomas_gresham = {
			add_character_modifier = {
				modifier = refuses_to_serve_in_cabinet
				years = -1
				mode = add_and_extend
			}
		}

		custom_tooltip = flavor_eng.19.tt2

		add_inflation = inflation_severe_bonus

		add_stability = stability_mild_bonus

	}

	option = {
		name = flavor_eng.19.c

		hidden_effect = { kill_character_silently = scope:thomas_gresham }

		change_societal_value = {
			type = outward_vs_inward
			value = societal_value_move_to_right
		}

		change_societal_value = {
			type = capital_economy_vs_traditional_economy
			value = societal_value_move_to_left
		}

		custom_tooltip = flavor_eng.19.tt3

	}

	option = {
		name = flavor_eng.19.d

		hidden_effect = { kill_character_silently = scope:thomas_gresham }

		add_prestige = prestige_mild_bonus

		custom_tooltip = flavor_eng.19.tt4

	}

	historical_info = flavor_eng.19.historical_info

}