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[flavor_eng.169] 伊尼戈·琼斯登场

时间范围:1605.1.1 - 1650.1.1(每月 1% 概率)

触发条件

  • 拥有伦敦地区(owns = location:london

关键效果

  • 选项 A (历史选项)

    • 花费 6 金币(change_gold_effect = { scale = -6 }
    • 使伊尼戈·琼斯获得“杰出人物”特质(add_trait = trait:prominent
    • 解锁变量 unlocked_advance_inigo_architecture = 1
    • 显示自定义提示 flavor_eng.169.tt1enable_inigo_architecture_advance
  • 选项 B

    • 伊尼戈·琼斯获得“拒绝进入内阁”角色修正,持续 1 年(modifier = refuses_to_serve_in_cabinet
    • 文化获得“文化传统”和“文化影响力”的微弱增益(cultural_tradition_weak_bonuscultural_influence_weak_bonus
    • 显示自定义提示 flavor_eng.169.tt2
  • 选项 C

    • 秘密处决伊尼戈·琼斯(kill_character_silently = scope:inigo_jones
    • 获得适度的威望增益(add_prestige = prestige_mild_bonus
    • 文化获得“文化传统”和“文化影响力”的适度增益(cultural_tradition_mild_bonuscultural_influence_mild_bonus

背景介绍: 该事件模拟了英国建筑师伊尼戈·琼斯(1573–1652)的登场。琼斯是英国文艺复兴时期建筑的关键人物,被誉为英国第一位古典主义建筑师,其作品深刻影响了英国的建筑风格。事件发生在 17 世纪早期,正值英国建筑从都铎风格向帕拉第奥式风格过渡的时期。玩家作为英格兰或大不列颠的统治者,在拥有伦敦后,将有机会招募这位具有卓越行政能力(ADM 66)的建筑师,并选择如何利用他的才华:是投资支持其建筑事业,还是令其远离政治,抑或采取更极端的处理方式。

完整事件代码

flavor_eng.169 = {
	type = country_event

	fire_only_once = yes

	title = flavor_eng.169.title
	desc = flavor_eng.169.desc

	dynamic_historical_event = {
		tag = ENG
		tag = GBR
		from = 1605.1.1
		to = 1650.1.1
		monthly_chance = 1
	}

	trigger = {

		owns = location:london

	}
	
	image = "gfx/interface/illustrations/institutions/renaissance.dds"

	immediate = {
		create_character = {
			first_name = name_inigo
			last_name = Jones
			estate = estate_type:burghers_estate
			adm = 66
			dip = 37
			mil = 10
			birth_date = 1573
			artist_skill = 0.9
			artist = architect
			birth_location = location:london
			script = eng_inigo_jones
			save_scope_as = inigo_jones
		}

		location:london = { save_scope_as = target_location }

	}

	option = {
		name = flavor_eng.169.a
		historical_option = yes

		change_gold_effect = { scale = -6 }

		scope:inigo_jones = { add_trait = trait:prominent }

		set_variable = { name = unlocked_advance_inigo_architecture value = 1 }

		custom_tooltip = flavor_eng.169.tt1

		custom_tooltip = enable_inigo_architecture_advance

	}

	option = {
		name = flavor_eng.169.b

		hidden_effect = {
			scope:inigo_jones = {
				add_character_modifier = {
					modifier = refuses_to_serve_in_cabinet
					years = -1
					mode = add_and_extend
				}
			}
		}

		culture = {
			add_cultural_tradition = cultural_tradition_weak_bonus
			add_cultural_influence = cultural_influence_weak_bonus
		}

		custom_tooltip = flavor_eng.169.tt2

	}

	option = {
		name = flavor_eng.169.c

		hidden_effect = { kill_character_silently = scope:inigo_jones }

		add_prestige = prestige_mild_bonus

		culture = {
			add_cultural_tradition = cultural_tradition_mild_bonus
			add_cultural_influence = cultural_influence_mild_bonus
		}

	}

	historical_info = flavor_eng.169.historical_info

}