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flavor_eng.153 英格兰戏剧的繁荣

时间范围: 1580.1.1 - 1620.1.1 (每月 5% 概率)

触发条件:

  • 国家为 英格兰 (ENG)大不列颠 (GBR)
  • 大不列颠地区 (great_britain_region) 内,至少有一个由本国拥有的地块拥有至少1级的 剧院 (theater) 建筑。
  • 本国拥有的 城市 (city) 等级地块数量 大于 5
  • 本国 没有摄政王 (has_regent = no)

关键效果:

  • 选项 A (flavor_eng.153.a) - 历史选项

    • 效果:
      • 在大不列颠地区内,所有由本国拥有且拥有剧院建筑的地块上,所有本国 农民 (peasants) 人口获得 终极满意度加成 (pop_satisfaction_ultimate_bonus)
      • 本国主流文化获得 轻度文化传统加成 (cultural_tradition_mild_bonus)
      • 显示自定义提示文本 flavor_eng.153.tt1
  • 选项 B (flavor_eng.153.b)

    • 效果:
      • 在大不列颠地区内,所有由本国拥有且是 城市 (city) 或拥有剧院建筑的地块上,所有本国 农民 (peasants) 人口获得 终极满意度加成 (pop_satisfaction_ultimate_bonus)
      • 本国主流文化获得 重度文化传统加成 (cultural_tradition_severe_bonus)
      • 获得 重度政府点数加成 (government_power_severe_bonus)
      • 获得一笔金币,金额等于 (本国每月贸易与税收收入) * (变量performing_locations的绝对值)。该变量在事件触发时计算,其值为本国在大不列颠地区内拥有的、未建造剧院的城市数量(取负值)。
      • 显示自定义提示文本 flavor_eng.153.tt2flavor_eng.153.tt3
  • 选项 C (flavor_eng.153.c)

    • 效果:
      • 获得 轻度威望加成 (prestige_mild_bonus)

背景介绍: 此事件反映了伊丽莎白一世统治后期至詹姆士一世统治初期,英格兰戏剧艺术的黄金时代。随着伦敦等城市的发展、剧院建筑的兴建(如环球剧场),以及莎士比亚、马洛等剧作家的涌现,戏剧不仅成为重要的文化表达形式,也深刻影响了社会各阶层,尤其是广大民众的文化生活与娱乐方式。事件模拟了国家如何应对这一文化繁荣,是选择专注于现有剧院的文化影响力(历史路径),还是更广泛地推广戏剧并获取经济利益,亦或对此持相对保守的态度。

完整事件代码:

flavor_eng.153 = {
	hide_portraits = yes
	type = country_event

	fire_only_once = yes

	title = flavor_eng.153.title
	desc = flavor_eng.153.desc

	dynamic_historical_event = {
		tag = ENG
		tag = GBR
		from = 1580.1.1
		to = 1620.1.1
		monthly_chance = 5
	}

	trigger = {

		region:great_britain_region = {
			any_location_in_region = {
				owner ?= root
				has_building_with_at_least_one_level = theater
			}
		}

		num_location_rank:city > 5

		has_regent = no

	}
	
	illustration_tags = {
		10 = happy
		10 = interior
	}
	
	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:peasants_estate background = estate_type:peasants_estate }
		set_variable = { name = performing_locations value = 0 }

		region:great_britain_region = {
			every_location_in_region = {
				limit = {
					is_city = yes
					NOT = { has_building = building_type:theater }
					owner ?= root
				}
				root = {
					change_variable = {
						name = performing_locations
						add = 1
					}
				}
			}
		}

		change_variable = {
			name = performing_locations
			multiply = -1
		}

		ruler = {
			save_scope_as = target_character
		}

		root = { save_scope_as = target_root_country }

	}

	option = {
		name = flavor_eng.153.a
		historical_option = yes

		custom_tooltip = {
			text = flavor_eng.153.a.custom
			region:great_britain_region = {
				every_location_in_region = {
					limit = {
						has_building_with_at_least_one_level = theater
						owner ?= root
					}
					every_pop = {
						limit = {
							owner = root
							pop_type = pop_type:peasants
						}
						add_pop_satisfaction = pop_satisfaction_ultimate_bonus
					}
				}
			}
		}

		culture = {
			add_cultural_tradition = cultural_tradition_mild_bonus
		}

		custom_tooltip = flavor_eng.153.tt1

	}

	option = {
		name = flavor_eng.153.b

		custom_tooltip = {
			text = flavor_eng.153.b.custom
			region:great_britain_region = {
				every_location_in_region = {
					limit = {
						OR = {
							is_city = yes
							has_building_with_at_least_one_level = theater
						}
						owner ?= root
					}
					every_pop = {
						limit = {
							owner = root
							pop_type = pop_type:peasants
						}
						add_pop_satisfaction = pop_satisfaction_ultimate_bonus
					}
				}
			}
		}

		culture = {
			add_cultural_tradition = cultural_tradition_severe_bonus
		}

		add_government_power = government_power_severe_bonus

		add_gold = {
			value = var:performing_locations
			multiply = root.monthly_income_trade_and_tax
		}

		custom_tooltip = flavor_eng.153.tt2
		custom_tooltip = flavor_eng.153.tt3

	}

	option = {
		name = flavor_eng.153.c

		add_prestige = prestige_mild_bonus

	}

	historical_info = flavor_eng.153.historical_info

}