[flavor_dlh.1201] 贵族支持者
时间范围
无特定时间范围(无 from 和 to 字段),触发概率未指定(无 monthly_chance 字段)。
触发条件
无明确 trigger 字段,事件可能由其他事件或条件链式触发。
关键效果
-
选项 A (flavor_dlh.1201.a):
- 添加极端惩罚级别的政府力量(
add_government_power = government_power_extreme_penalty)。 - 将事件中创建的两名贵族支持者角色(
target_supporter和target_supporter2)移入当前国家。 - 增加 15% 的自由度(
add_liberty_desire = 15)。
- 添加极端惩罚级别的政府力量(
-
选项 B (flavor_dlh.1201.b):
- 添加轻度增益的稳定度(
add_stability = stability_mild_bonus)。 - 隐藏效果:静默移除事件中创建的两名贵族支持者角色(
target_supporter和target_supporter2)。
- 添加轻度增益的稳定度(
背景介绍
该事件模拟了国家内部贵族阶层对统治者的支持或挑战。统治者面临选择:是接纳两位具有军事才能的贵族支持者以增强实力,但需付出政府力量受损和阶层自由度上升的代价;还是拒绝他们的支持以维护稳定,但错失人才。这反映了近代早期国家与贵族阶层之间微妙的权力平衡关系。
完整事件代码
flavor_dlh.1201 = {
type = country_event
title = flavor_dlh.1201.title
desc = flavor_dlh.1201.desc
illustration_tags = {
10 = interior
10 = regular
}
immediate = {
event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:clergy_estate }
create_character = {
mil = {
75
90
}
culture = root.culture
religion = root.religion
estate = estate_type:nobles_estate
save_scope_as = target_supporter
create_in_limbo = yes
}
create_character = {
mil = {
75
90
}
culture = root.culture
religion = root.religion
estate = estate_type:nobles_estate
save_scope_as = target_supporter2
create_in_limbo = yes
}
}
option = {
name = flavor_dlh.1201.a
add_government_power = government_power_extreme_penalty
scope:target_supporter = {
move_country = root
}
scope:target_supporter2 = {
move_country = root
}
add_liberty_desire = 15
}
option = {
name = flavor_dlh.1201.b
add_stability = stability_mild_bonus
hidden_effect = {
kill_character_silently = scope:target_supporter
kill_character_silently = scope:target_supporter2
}
}
after = {
trigger_event_silently = flavor_dlh.1202
}
}