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[flavor_dlh.1201] 贵族支持者

时间范围
无特定时间范围(无 fromto 字段),触发概率未指定(无 monthly_chance 字段)。

触发条件
无明确 trigger 字段,事件可能由其他事件或条件链式触发。

关键效果

  • 选项 A (flavor_dlh.1201.a)

    • 添加极端惩罚级别的政府力量(add_government_power = government_power_extreme_penalty)。
    • 将事件中创建的两名贵族支持者角色(target_supportertarget_supporter2)移入当前国家。
    • 增加 15% 的自由度(add_liberty_desire = 15)。
  • 选项 B (flavor_dlh.1201.b)

    • 添加轻度增益的稳定度(add_stability = stability_mild_bonus)。
    • 隐藏效果:静默移除事件中创建的两名贵族支持者角色(target_supportertarget_supporter2)。

背景介绍
该事件模拟了国家内部贵族阶层对统治者的支持或挑战。统治者面临选择:是接纳两位具有军事才能的贵族支持者以增强实力,但需付出政府力量受损和阶层自由度上升的代价;还是拒绝他们的支持以维护稳定,但错失人才。这反映了近代早期国家与贵族阶层之间微妙的权力平衡关系。

完整事件代码

flavor_dlh.1201 = {
	type = country_event
	title = flavor_dlh.1201.title
	desc = flavor_dlh.1201.desc

	illustration_tags = {
		10 = interior
		10 = regular
	}

	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:clergy_estate }
		create_character = {
			mil = {
				75
				90
			}
			culture = root.culture
			religion = root.religion
			estate = estate_type:nobles_estate
			save_scope_as = target_supporter
			create_in_limbo = yes
		}	
		create_character = {
			mil = {
				75
				90
			}
			culture = root.culture
			religion = root.religion
			estate = estate_type:nobles_estate
			save_scope_as = target_supporter2
			create_in_limbo = yes
		}	
	}

	option = {
		name = flavor_dlh.1201.a
		
		add_government_power = government_power_extreme_penalty

		scope:target_supporter = {
			move_country = root
		}

		scope:target_supporter2 = {
			move_country = root
		}

		add_liberty_desire = 15
	}

	option = {
		name = flavor_dlh.1201.b
		
		add_stability = stability_mild_bonus
		hidden_effect = {
   			kill_character_silently = scope:target_supporter
   			kill_character_silently = scope:target_supporter2
  		}
	}

	after = {
		trigger_event_silently = flavor_dlh.1202
	}
}