72 商业伦理
时间范围:1560.1.1 - 1575.1.1,每月 1% 概率
触发条件:
- 拥有塞维利亚地区
关键效果:
- 选项 A (历史选项):
- 人物托马斯·德·梅尔卡多加入我国。
- 社会价值观“重商主义 vs 自由贸易”向右移动。
- 社会价值观“农奴制 vs 自由民”向右移动。
- 教士阶层满意度获得轻度加成。
- 市民阶层满意度受到严重惩罚。
- 选项 B:
- 社会价值观“重商主义 vs 自由贸易”向左移动。
- 社会价值观“农奴制 vs 自由民”向左移动。
- 教士阶层满意度受到严重惩罚。
- 市民阶层满意度获得轻度加成。
- (隐藏效果)人物托马斯·德·梅尔卡多被静默处决。
背景介绍: 16世纪中叶,随着西班牙帝国海外贸易的扩张,关于商业伦理、公平价格以及殖民经济模式的争论日益激烈。神学家托马斯·德·梅尔卡多在其著作中探讨了贸易的道德边界,他的思想反映了当时西班牙社会在重商主义政策、教会权威与新兴市民阶层利益之间的深刻矛盾。这一事件体现了帝国在管理其庞大经济体系时所面临的价值抉择。
完整事件代码:
flavor_cas.72 = { #The Ethics of Commerce
type = country_event
title = flavor_cas.72.title
desc = flavor_cas.72.desc
image = "gfx/interface/illustrations/situation/columbian_exchange.dds"
fire_only_once = yes
historical_info = flavor_cas.72.historical_info
dynamic_historical_event = {
tag = CAS
tag = SPA
from = 1560.1.1
to = 1575.1.1
monthly_chance = 1
}
trigger = {
owns = location:sevilla
}
immediate = {
create_character = {
first_name = name_thomas
last_name = de_Mercado
birth_date = 1525.1.1
birth_location = location:sevilla
estate = estate_type:clergy_estate
adm = { 60 80 }
dip = { 60 80 }
mil = { 20 40 }
culture = culture:castilian
save_scope_as = target_character
create_in_limbo = yes
}
}
option = {
name = flavor_cas.72.a
historical_option = yes
scope:target_character = {
move_country = root
}
change_societal_value = {
type = mercantilism_vs_free_trade
value = societal_value_move_to_right
}
change_societal_value = {
type = serfdom_vs_free_subjects
value = societal_value_move_to_right
}
add_estate_satisfaction = { type = estate_type:clergy_estate
value = estate_satisfaction_mild_bonus
}
add_estate_satisfaction = { type = estate_type:burghers_estate
value = estate_satisfaction_severe_penalty
}
}
option = {
name = flavor_cas.72.b
change_societal_value = {
type = mercantilism_vs_free_trade
value = societal_value_move_to_left
}
change_societal_value = {
type = serfdom_vs_free_subjects
value = societal_value_move_to_left
}
add_estate_satisfaction = { type = estate_type:clergy_estate
value = estate_satisfaction_severe_penalty
}
add_estate_satisfaction = { type = estate_type:burghers_estate
value = estate_satisfaction_mild_bonus
}
hidden_effect = {
kill_character_silently = scope:target_character
}
}
}