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flavor_cas.54 莫利纳主义思想

时间范围:1565.1.1 - 1580.1.1(每月 1% 概率)

触发条件

  • 国家拥有变量 cas_unlock_salamanca_events
  • 国家拥有库恩卡地区。

关键效果

  • 选项 A (历史选项)

    • 将创建的人物 路易斯·德·莫利纳 移动至本国。
    • 文化:获得 文化影响力轻微增益
    • 社会价值观:灵性主义 vs 人文主义 向右侧轻微移动。
    • 阶层满意度:神职人员阶层 获得 阶层满意度轻微惩罚
  • 选项 B

    • (隐藏效果)静默处决创建的人物 路易斯·德·莫利纳
    • 宗教:获得 宗教影响力轻微增益
    • 社会价值观:灵性主义 vs 人文主义 向左侧轻微移动。
    • 阶层满意度:神职人员阶层 获得 阶层满意度轻微增益

背景介绍: 该事件模拟了16世纪下半叶西班牙神学家路易斯·德·莫利纳及其思想(莫利纳主义)的出现。莫利纳主义试图调和上帝恩典与人类自由意志之间的关系,在当时的天主教会内部引发了关于预定论和自由意志的激烈神学辩论(即“恩典之争”)。事件反映了西班牙作为天主教大国,其内部神学思潮的演变及其对国内政治、社会价值观和神职人员阶层的影响。

完整事件代码

flavor_cas.54 = { #The Ideas of Molinism
	type = country_event
	title = flavor_cas.54.title
	desc = flavor_cas.54.desc
	
	historical_info = flavor_cas.54.historical_info

	fire_only_once = yes

	dynamic_historical_event = {
		tag = CAS
		tag = SPA
		from = 1565.1.1
		to = 1580.1.1
		monthly_chance = 1
	}

	illustration_tags = {
		10 = regular
		10 = interior
	}

	immediate = {
		create_character = {
			first_name = name_louis
			last_name = de_Molina
			birth_date = 1535.9.23
			birth_location = location:cuenca
			culture = culture:castilian
			adm = { 40 70 }
			dip = { 40 90 }
			mil = { 20 40 }
			estate = estate_type:clergy_estate
			create_in_limbo = yes
			save_scope_as = target_character
			script = cas_molina
		}
		event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate }
	}

	trigger = {
		has_variable = cas_unlock_salamanca_events
		owns = location:cuenca
	}

	option = {
		name = flavor_cas.54.a
		historical_option = yes
		scope:target_character = {
			move_country = root
		}
		culture = {
			add_cultural_influence = cultural_influence_mild_bonus
		}
		change_societal_value = { type = spiritualist_vs_humanist value = societal_value_minor_move_to_right }
		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_penalty }
	}

	option = {
		name = flavor_cas.54.b
		hidden_effect = {
			kill_character_silently = {
				target = scope:target_character
			}
		}
		add_religious_influence = religious_influence_mild_bonus
		change_societal_value = { type = spiritualist_vs_humanist value = societal_value_minor_move_to_left }
		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus }
	}
}