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flavor_cas.1100 伊纳爵·罗耀拉登场

时间范围:1535.1.1 - 1560.1.1 (每月 10% 概率)

触发条件

  • 国家宗教为天主教 (religion = religion:catholic)
  • 已启用允许耶稣会的政策 (has_policy = jesuits_allowed)
  • 国家拥有统治者 (has_ruler = yes)

关键效果

  • 选项 A (历史选项)
    • 将创建的人物 伊纳爵·罗耀拉 移动至本国。
    • 获得温和的宗教影响力加成 (add_religious_influence = religious_influence_mild_bonus)。
    • 设置变量 spa_can_canonize_ignatius
  • 选项 B
    • 将创建的人物 伊纳爵·罗耀拉 移动至一个随机邻国。

背景介绍: 此事件模拟了耶稣会创始人、天主教圣徒伊纳爵·罗耀拉在历史上的登场。他出生于1491年的巴斯克地区,早年从军,后因伤转向宗教生活。1534年,他与同伴在巴黎创立了耶稣会,并于1540年获得教宗正式批准。耶稣会成为反宗教改革的重要力量,致力于教育、传教和巩固天主教信仰。该事件在游戏中的触发,反映了西班牙(或卡斯蒂利亚)作为天主教大国,在特定政策环境下引入这位关键宗教人物的历史可能性。

完整事件代码

flavor_cas.1100 = { #Ignatius of Loyola
	type = country_event
	title = flavor_cas.1100.title
	desc = flavor_cas.1100.desc

	fire_only_once = yes
	dynamic_historical_event = {
		tag = CAS
		tag = SPA
		from = 1535.1.1
		to = 1560.1.1
		monthly_chance = 10
	}

	illustration_tags = {
		10 = happy
		10 = interior
	}

	immediate = { #GRAVEYARD
		event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate }

		ruler = {
			save_scope_as = target_ruler
		}
		create_character = {
			first_name = name_ignatius
			last_name = de_Loyola
			religion = religion:catholic
			culture = culture:basque
			estate = estate_type:clergy_estate
			birth_date = 1491.10.23
			female = no
			birth_location = location:san_sebastian
			add_trait = trait:unsuited_for_naval_command
			add_trait = trait:unsuited_for_army_command
			adm = 72
			dip = 65
			mil = 81
			save_scope_as = target_character
			script = spa_ignatius_of_loyola
		}
		random_neighbor_country = {
			save_scope_as = exile_destination
		}
	}

	trigger = {
		religion = religion:catholic
		has_policy = jesuits_allowed
		has_ruler = yes
	}

	option = {
		name = flavor_cas.1100.a
		historical_option = yes
		scope:target_character = {
			move_country = root
		}
		add_religious_influence = religious_influence_mild_bonus
		set_variable = spa_can_canonize_ignatius
	}

	option = {
		name = flavor_cas.1100.b

		scope:target_character = {
			move_country = scope:exile_destination
		}
	}
}