Keyboard shortcuts

Press or to navigate between chapters

Press S or / to search in the book

Press ? to show this help

Press Esc to hide this help

flavor_cas.106 征服特诺奇蒂特兰

时间范围:1450.1.1 - 1836.1.1,每月 100% 概率触发

触发条件

  • 玩家国家满足以下任一条件:
    1. 直接拥有 tenochtitlan 地区。
    2. tenochtitlan 地区的所有者是玩家国家的附庸国。

关键效果

  • 选项 A
    • 获得陆军传统(army_tradition_severe_bonus)。
    • tenochtitlan 地区繁荣度大幅下降(prosperity_severe_penalty)。
    • 设置变量 spa_can_found_mexico_city

背景介绍: 该事件模拟了西班牙殖民者(卡斯蒂利亚或西班牙)征服阿兹特克帝国首都特诺奇蒂特兰的历史时刻。特诺奇蒂特兰是当时美洲最大、最繁华的城市之一,其陷落标志着阿兹特克帝国的覆灭和西班牙在中美洲殖民统治的巩固。事件反映了征服战争带来的军事荣耀与对当地社会经济造成的严重破坏,并为后续在墨西哥谷地建立新殖民中心(墨西哥城)埋下伏笔。

完整事件代码

flavor_cas.106 = { #The Conquest of Tenochtitlan
	type = country_event
	title = flavor_cas.106.title
	desc = flavor_cas.106.desc

	fire_only_once = yes

	historical_info = flavor_cas.106.historical_info

	dynamic_historical_event = {
		tag = CAS
		tag = SPA
		from = 1450.1.1
		to = 1836.1.1
		monthly_chance = 100
	}

	trigger = {
		OR = {
			owns = location:tenochtitlan
			location:tenochtitlan = {
				owner ?= {
					is_subject_of = root
				}
			}
		}
	}

	immediate = {
		location:tenochtitlan = {
			save_scope_as = target_location
		}
	}

	option = {
		name = flavor_cas.106.a
		add_army_tradition = army_tradition_severe_bonus
		location:tenochtitlan = {
			change_prosperity = prosperity_severe_penalty
		}
		set_variable = spa_can_found_mexico_city
	}
}