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flavor_byz.8 安纳托利亚再定居

时间范围

  • 触发时间:1300.1.1 - 1800.1.1
  • 触发概率:每月 10% 概率

触发条件

  • 安纳托利亚地区(region:anatolia_region)内,所有可拥有的地点(any_ownable_location_in_region)均满足:
    • 拥有所有者(has_owner = yes)
    • 所有者文化 不是 土耳其文化(NOT = { owner = { culture = culture:turkish_culture } })

关键效果

  • 选项:flavor_byz.8.a
    • 为安纳托利亚地区内所有城市(location_rank:city)和城镇(location_rank:town)添加地点修正“安纳托利亚再定居”(repopulation_of_anatolia_modifier),持续10年(模式为叠加并延长)
    • 获得大量政府点数(add_government_power = government_power_extreme_bonus)

背景介绍

该事件模拟了拜占庭帝国在安纳托利亚地区恢复影响力与控制力的努力。在1300年至1800年间,若拜占庭能够确保安纳托利亚地区不被土耳其文化势力完全控制,则有机会推动该地区的再定居与城市发展,以巩固帝国在这一历史核心区域的统治基础。

完整事件代码

flavor_byz.8 = {
	type = country_event
	title = flavor_byz.8.title
	desc = flavor_byz.8.desc

	fire_only_once = yes
	dynamic_historical_event = {
		tag = BYZ
		from = 1300.1.1
		to = 1800.1.1
		monthly_chance = 10
	}

	trigger = {
		region:anatolia_region = {
			any_ownable_location_in_region = {
				has_owner = yes
				NOT = {
					owner = {
						culture = culture:turkish_culture
					}
				}
				count = all
			}
		}
	}

	illustration_tags = {
		10 = happy
		10 = exterior
	}

	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:peasants_estate background = estate_type:peasants_estate }
	}

	option = {
		name = flavor_byz.8.a

		custom_tooltip = {
			text = towns_and_cities_anatolia_get_pop_growth_tt
			every_owned_location = {
				limit = {
					region = region:anatolia_region
					OR = {
						location_rank = location_rank:city
						location_rank = location_rank:town
					}
				}
				add_location_modifier = { modifier = repopulation_of_anatolia_modifier years = 10 mode = add_and_extend }
			}
		}
		add_government_power = government_power_extreme_bonus
	}
}