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flavor_byz.53 重筑狄奥多西城墙

时间范围:1337.1.1 - 1500.1.1(每月 1% 概率触发)

触发条件

  • 玩家国家(root)拥有君士坦丁堡地区(location:constantinople.owner = root)。

关键效果

  • 选项 A:恢复城墙往日的荣光 (flavor_byz.53.a)
    • 社会价值观:offensive_vs_defensive 向“右”(防御侧)移动。
    • 在君士坦丁堡地区(target_province)将建筑“狄奥多西城墙”(building_type:theodosian_walls)等级提升 1 级。
    • 国库减少相当于 4 倍规模的金币。
  • 选项 B:在周边土地受到威胁时加固城市并非良策 (flavor_byz.53.b)
    • 社会价值观:offensive_vs_defensive 向“左”(进攻侧)移动。

背景介绍: 14至15世纪,拜占庭帝国国力衰微,首都君士坦丁堡的防御工事——著名的狄奥多西城墙,也因年久失修和战火摧残而破败。面对奥斯曼帝国等外部势力的持续威胁,帝国统治者面临着是否投入巨资修复这座象征性防御体系的艰难抉择。这一决策不仅关乎首都的安危,也深刻影响着国家的战略取向:是转向固守,还是坚持外拓。

完整事件代码

flavor_byz.53 = { #Re-fortifying Theodosian Walls
	hide_portraits = yes
	type = country_event
	title = flavor_byz.53.title
	desc = flavor_byz.53.desc

	fire_only_once = yes

	dynamic_historical_event = {
		tag = BYZ
		from = 1337.1.1
		to = 1500.1.1
		monthly_chance = 1
	}

	trigger = {
		location:constantinople.owner = root
	}

	illustration_tags = {
        10 = regular
        10 = exterior
    }

	immediate = {
		event_illustration_poptype_effect = { foreground = pop_type:soldiers background = pop_type:soldiers }
		ruler_or_regent ?= {
			save_scope_as = target_character
		}

		location:constantinople = {
			save_scope_as = target_province
		}

		set_variable = strengthened_theodosian_walls
	}

	option = { #Restore the city's walls to their old glory
		name = flavor_byz.53.a

		change_societal_value = {
			type = offensive_vs_defensive
			value = societal_value_move_to_right
		}

		scope:target_province = {
			change_building_level_in_location = {
				building = building_type:theodosian_walls
				value = 1
			}
		}

	change_gold_effect = { scale = -4
		}
	}

	option = { #Fortifying the city when the lands around us are threatened is not a goodidea
		name = flavor_byz.53.b

		change_societal_value = {
			type = offensive_vs_defensive
			value = societal_value_move_to_left
		}
	}
}