flavor_byz.1301 意大利共和国的邀请
时间范围:无明确起止日期(from/to 未定义),事件在满足触发条件后持续有效。
触发概率:无明确每月概率(monthly_chance 未定义),触发依赖于条件满足。
触发条件:
- 事件文件
flavor_byz.1301.txt中未显示trigger字段,因此触发条件需参考游戏内其他相关设置或默认逻辑。通常此类事件可能关联特定国家、时间或游戏状态。
关键效果:
- 选项 A (flavor_byz.1301.a) - 历史选项:
- 启动为期100个月的移民过程:从本国首都向目标地点迁移
burghers(市民阶层)人口,文化为本国文化,迁移量为0.01。 - 如果邀请方是 威尼斯 (VEN),则在目标地点建造1级
venetian_quarter(威尼斯商站)。 - 如果邀请方是 热那亚 (GEN),则在目标地点建造1级
galata(加拉塔区)。 - 若本国是 拜占庭 (BYZ),则在1天后静默触发事件
flavor_byz.1302。
- 启动为期100个月的移民过程:从本国首都向目标地点迁移
- 选项 B (flavor_byz.1301.b):
- 若本国是 拜占庭 (BYZ),则在1天后静默触发事件
flavor_byz.1303。
- 若本国是 拜占庭 (BYZ),则在1天后静默触发事件
背景介绍: 该事件模拟了中世纪后期拜占庭帝国为复兴经济与贸易,主动向意大利海上共和国(如威尼斯、热那亚)发出邀请,鼓励其商人与市民阶层迁居帝国重要城市(尤其是首都)的历史情境。通过提供贸易特权与定居点,拜占庭希望借助意大利城邦的商业网络与资本,刺激本国经济并增强税收基础,同时也埋下了日后外国势力渗透与利益冲突的伏笔。
完整事件代码:
flavor_byz.1301 = { #Invitation event for the Italian Republics
hide_portraits = yes
type = country_event
title = flavor_byz.1301.title
desc = flavor_byz.1301.desc
historical_info = flavor_byz.1301.historical_info
illustration_tags = {
10 = exterior
10 = happy
}
immediate = {
event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate }
ruler_or_regent ?= {
save_scope_as = target_character2
}
save_scope_as = target_country2
capital = {
save_scope_as = target_location2
}
}
option = {
name = flavor_byz.1301.a
historical_option = yes
add_migration = {
owner = this
from = root.capital.province_definition
to = scope:target_location.province_definition
culture = root.culture
amount = 0.01
months = 100
type = pop_type:burghers
}
if = {
limit = {
this = c:VEN
}
scope:target_location = {
change_building_level_in_location = {
building = building_type:venetian_quarter
value = 1
}
}
}
else_if = {
limit = {
this = c:GEN
}
scope:target_location = {
change_building_level_in_location = {
building = building_type:galata
value = 1
}
}
}
c:BYZ ?= {
trigger_event_silently = { id = flavor_byz.1302 days = 1 }
}
}
option = {
name = flavor_byz.1301.b
c:BYZ ?= {
trigger_event_silently = { id = flavor_byz.1303 days = 1 }
}
}
}