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flavor_ara.8 格拉西安完成《批评家》

时间范围

1653.1.1 - 1657.1.1,在此期间每月有 10% 的概率触发。

触发条件

  • 角色 ara_gracian_script 必须存活。
  • 国家必须拥有 tarragona 地区。

关键效果

选项 A (历史选项)

  • 花费 6 金币。
  • tarragona 地区创建一件艺术品:
    • 类型:小说
    • 键值:el_criticon
    • 质量:90
    • 艺术家:格拉西安 (scope:gracian)
  • 增加 clergy_estate(神职人员阶层)的满意度,幅度为 estate_satisfaction_severe_penalty(严重惩罚)。

选项 B

  • 增加 clergy_estate(神职人员阶层)的满意度,幅度为 estate_satisfaction_mild_bonus(小幅增益)。
  • 如果存在一个随机邻国(scope:target_country),则将格拉西安 (scope:gracian) 移动至该国。
  • (隐藏效果)销毁艺术品 work_of_art:el_criticon

背景介绍

该事件模拟了西班牙耶稣会士、作家巴尔塔萨·格拉西安于17世纪中叶完成其代表作《批评家》的历史时刻。这部小说是西班牙黄金时代文学的重要作品,以其复杂的寓言和对人性的深刻剖析而闻名。事件反映了著作创作对当地文化的影响,以及作者与教会阶层之间的关系。

完整事件代码

flavor_ara.8 = { #Gracián Finishes El Criticón
	type = country_event
	title = flavor_ara.8.title
	desc = flavor_ara.8.desc
	fire_only_once = yes
	historical_info = flavor_ara.8.historical_info

	dynamic_historical_event = {
		tag = ARA
		tag = SPA
		from = 1653.1.1
		to = 1657.1.1
		monthly_chance = 10
	}
	
	illustration_tags = {
		10 = regular
		10 = interior
	}
	
	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate }
		character:ara_gracian_script ?= { save_scope_as = gracian }
		random_neighbor_country = {
			save_scope_as = target_country
		}
		location:tarragona = {
			create_art = {
				quality = 90
				artist = scope:gracian
				type = work_of_art_type:novel
				key = el_criticon
			}
		}
	}

	trigger = {
		character:ara_gracian_script ?= { is_alive = yes }
		owns = location:tarragona
	}

	option = {
		name = flavor_ara.8.a
		historical_option = yes
		change_gold_effect = { scale = -6 }
		show_as_tooltip = {
			location:tarragona = {
				create_art = {
					quality = 90
					artist = scope:gracian
					type = work_of_art_type:novel
					key = el_criticon
				}
			}
		}
		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_severe_penalty }
	}

	option = {
		name = flavor_ara.8.b
		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus }
		if = {
			limit = {
				exists = scope:target_country
			}
			scope:gracian = {
				move_country = scope:target_country
			}
		}
		hidden_effect = {
			destroy_art = work_of_art:el_criticon
		}
	}
}